Quote Originally Posted by Mansion View Post
But the skills are created and balanced for solo content. Not in regard to the amount of DPS required for X composition of team or Y dungeon. In the end, we could argue that all skills are designed in regard to "when you will need them in the Masked Carnival" and that's it.
For a regular use of Blue, you would need a re-balancing of every aspect of every spell in regard to every other DPS (if we kindly ignore the healy and tanky spells Blue seems to have), which is a lot of work. That's what they are actually doing for the other new jobs in 5.0, plus the other jobs in regard to these additions. So yeah, a lot of work that they could manage, but they just chose not to.

Now for the "easy" aspect of adding limits (or requirements) to the DF, well I don't know and I believe you don't really know either, based on how the DF works in pure code/programing/whatever computery thing, except if you work on FFXIV. But I think they want to avoid to change what does not need to be changed right now.
Because they seem to be making their own lives harder by keeping an old flawed code that limits most of their content up until this day. Correct me if I'm wrong on this, I'm not an expert in this area.
I would agree that they would be balanced around solo play more but currently only 6/7 out of 49 abilities would even be close to OP 3 of those have kill yourself mechanics and with 25 belonging to party duties i'd say the 1st interation of blu has been more designed towards party play than solo that may change in future we will see (give like 2 days we will see i would love for it to be OP as it would actually validate the developers reasoning but until we see numbers it is impossible to know).

Yes i have no knowledge on the ffxiv code think very few people can i do have some coding experience however and adding in a couple new if stipulation shouldn't be that hard to do but there might be unique troubles with ffxiv code i am unaware of

an example how it could be coded(This is most basic it can be so i doubt ffxiv would do it this way):

Under Duty Finder section of code:
Is Player a Blue Mage -> YES -> Has Player done XXX -> YES -> Goes through other duty finder restrictions/checks
Has Player done XXX -> NO -> Locks Duty finder out -> Loops back to 1st question
Is Player a Blue Mage -> NO -> Goes through other duty finder restrictions/checks