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  1. #61
    Player
    Raikki's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Raikki Zero
    World
    Jenova
    Main Class
    Ninja Lv 90
    I'm not lazy for disliking this system any more than an assembly line worker is lazy for disliking a job where they attach buttons to ten thousand shirts a day. Serious players understand how many farm kills this would take to get everyone what they want, and it's in all likelihood in excess of a hundred. We might be able to stomach that on its own. We did much more than that on Ifrit, although being asked to do it all over again is a bit painful. However, when you tell us that now we have to repeat the forest walk over a hundred times, and we can't even stockpile multiple pop sets like we could with tapers, that's what's so frustrating. It was a neat quest the first time, but doing it for every kill turned it into a menial chore.

    Then there's the insult of the token system. Yeah, it's more than we had, but coupled with the increased pop requirements the charm drop rate relative to the moogle weapon price is incredibly poor and doesn't adequately address the problem we had with Ifrit weapons last time.

    There are a few ways I can think of to remedy this:
    • Let us somehow stockpile extra keystone sets so we can dedicate one block of time to farming pop sets and another to farming the fight itself. Constantly shifting between 2 things over and over greatly increases tedium.
    • Significantly reduce the number of trees to improve visibility, reduce GPU strain, and cut back on some of that tedious tiptoeing.
    • After the first time, let us re-key by killing a single NM instead of all 5 again (great oak would be fine, since it's the farthest away but also one of the least annoying to fight).
    • Increase the token drop rate and/or decrease the weapon prices.

    I'm a little tired of the "if you don't like it you can get out" attitude. Sure, every little thing in the game has been complained about, but that doesn't mean that every single complaint is without merit. It's an MMO developer's job to mask time sinks and cushion the tedium as best they can. SE is having trouble with that concept right now.
    (10)

  2. #62
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Personally I thought it was fun and was glad to have something a little more challenging and time consuming than how easy it was to get tapers, which you could easily solo and get the key items for Ifrit. It is very local like someone else said especially once you get that Aetherial gate that is just right there. Also it will make the content last a little longer even though I bet that guy who about cried because they beat Ifrit so quick is probably about to commit seppuku (just kidding) because someone beat Moogle the first night.
    (2)

  3. #63
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    548
    Quote Originally Posted by Zottan View Post
    All that i see in this patch is time wasting till 1.21.

    Key items to Mog Primal:

    - 5 Strong NMs
    - U have to kill walking the area if not 9999 from a tree.


    This is sooooooo weird.


    They expect that ppl pay to play a time sinking game?
    For real?

    /stfu
    /gtfo

    Those are my macros for you. That way you don't waste time.
    (3)

  4. #64
    Player
    Charismatic's Avatar
    Join Date
    Jul 2011
    Posts
    481
    Character
    Patricia Lanvaldear
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Dargoth_Draconia View Post
    Personally I thought it was fun and was glad to have something a little more challenging and time consuming than how easy it was to get tapers, which you could easily solo and get the key items for Ifrit. It is very local like someone else said especially once you get that Aetherial gate that is just right there. Also it will make the content last a little longer even though I bet that guy who about cried because they beat Ifrit so quick is probably about to commit seppuku (just kidding) because someone beat Moogle the first night.
    What exactly is wrong with being able to get access to the fight solo but actually complete it with a group?
    (1)

  5. #65
    Player
    Madruk's Avatar
    Join Date
    May 2011
    Posts
    379
    Character
    Madruk Darkrune
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Raikki View Post
    • Let us somehow stockpile extra keystone sets so we can dedicate one block of time to farming pop sets and another to farming the fight itself. Constantly shifting between 2 things over and over greatly increases tedium.
    I like this idea.
    (1)

  6. #66
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    I think the whole intention of the mog is a heavy time investment to try plug the content whole as they work on more substantial content patches, but I cant see a lot of content coming till 2.0+ really..
    They are rebuilding a game, most of what they are doing isn't going to give us much to do..

    Simple solutions are:
    - Stop playing till 2.0.
    - Keep playing and accept a low level of new content as this is a Beta/Rebuild.
    (and post constructive things not childish rants on the forums)
    - Play 1 month each Patch to see the story/exclusive content. (or each patch you like the look of) << my option I think
    - Play a different mmo an come back in a year or so.
    (3)

  7. #67
    Player
    Manafont's Avatar
    Join Date
    Jul 2011
    Posts
    161
    Character
    Love Tap
    World
    Balmung
    Main Class
    Conjurer Lv 50
    If anything you should take from XI is the ITEMS. we have nothing to obsess over in this game. No worth while items worth going for that we want EVERYONE to get like in FFXI.
    (1)

  8. #68
    Player

    Join Date
    Oct 2011
    Posts
    117
    People have been saying ifrit was too farmable and they don't like farming items, drops should be rare etc. They add this in and everyone complains, I like it and thought it was a fun inventive time sink.
    (2)
    Do you remember how it will feel, cold grinding grizzly bear jaws hot on your heels. - Jim Morrison

  9. #69
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    How the shit is the killing of NMs a time-sink? It takes about as much time as the wait time to get them done.
    (1)

  10. #70
    Player
    Rizon's Avatar
    Join Date
    Mar 2011
    Location
    Quincy, Il
    Posts
    938
    Character
    Rizon Cerberus
    World
    Hyperion
    Main Class
    Marauder Lv 81
    Quote Originally Posted by wiremeshi View Post
    Time is a waste of life, life is a waste of time lets get wasted all the time and have the time of our life!
    The most intelligent comment in this thread.
    (0)

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