Quote Originally Posted by jon041065 View Post
1. Why would they have to take away favorite spells? .
Spell too powerful, too hard to obtain but necessary, etc. I'm not saying they *would* do it, but they could decide that they had to. Of course there are ways around this that others mentioned, such as two job stones.

Quote Originally Posted by jon041065 View Post
They could make it something like a 20% chance
Sure, they could. Or they could make it equivalent to bird drops from prior expansion trials. Or anywhere in between. Or worse.

Quote Originally Posted by jon041065 View Post
Are all the casters just reskins of each other?.
To an extent many classes are basically reskinned versions of another. Cure = Physick = Benefic, Succor = Aspected Helios = Medica/Medica II, Rage of Halone combo = Butcher's Block combo = Power Slash combo. What currently makes BLU unique, as far as we can tell, is learning monster abilities and using them. If not for that, for all we know it could be like SMN without the pets and dots or RDM without dualcast, etc. Not saying it WOULD be, but it's a risk you're taking in trying to tell them to convert something with unlimited potential into something that fits the balance aspects of the game.


Quote Originally Posted by jon041065 View Post
6. Yoshi P said that he wasn't sure how to make rdm work in the game before but they ended up making it work to mostly positive reception. I personally would like it to have some more melee in the game play but it's a fun job.
And Yoshi P who figured out how to make RDM work said he couldn't figure out how to make BLU work as unlimited. That carries more weight than somebody who'd never done it before, yes?

Quote Originally Posted by jon041065 View Post
Limited blu can't access a large portion of the game.
Limited BLU can't troll duty finder without having any abilities like the 272 tank in another thread did his group in Castrum, you mean?

Quote Originally Posted by jon041065 View Post
That still won't make up for not being able to play as blu where it matters the most to us.
Would not being able to play BLU at all make it better?

Quote Originally Posted by jon041065 View Post
What spell did they remove in this example?
They removed Sustain (brought it back in 4.1 after they realized how much it screwed people over), removed cross-class abilities in favor of 'role actions' (it was pointless, but OUAT SMN could cast 'Blizzard'), etc. In similar breaths they took 'Protect' and 'Stoneskin' away from PLD (took 'Stoneskin away from everybody, actually).

Quote Originally Posted by jon041065 View Post
We don't know if all spells will be necessary
There's also a chance that, if unlimited, certain abilities might be seen as 'mandatory' and players get greifed for not bringing them (or hold back entire groups by not bringing them). Tell me what you would do in O12S with a WHM who only cast 'Cure' the entire run, or, more closely, a BLM who only cast 'Blizzard'? In the case of BLU, they might only KNOW Blizzard (well, the equivalent).