I'll give you that, you're persistent with that "always has been balanced". It still is completely false...
And, just to stop with your nonsense :
Straight from the Live Letter.We believe one of the unique traits of the blue mage is the ability to learn and use the monster's abilities that could potentially break the balance of the game. In order to bring out this uniqueness as much as possible, we have made the Blue Mage into a Limited Job that can be enjoyed alone.
Tell me, how do you use spells like Death or Bad Breath "not exactly" like monster without making them completely different spells ?
Or you know what, you're right, they will be different. A spell like Exploder or Revenge won't do hundreds of thousands of damage to a monster like they can to you...because monster have hundreds of thousands of HP, and characters don't. Happy now ?



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So here we are, an alternative to nerfs! "Level up a character" just for you? How about nah, although I did test my level 66 dragoon in level appropriate gear against a level 68 Pantera and a level 68 Highwing Chapuli. Their skills "Catching Claws" and "Scission" (not autoattacks) seem to be between 200-250 potency, which is less than the average in a DRG basic combo and about on par with Jolt II. So you are just flat out wrong if you claim that there are no weak monster skills to form a rotation with. Panteras and Chapulis are clearly not meant to kill player groups with those skills.


