Quote Originally Posted by Melichoir View Post
This is the issue Im not seeing people resolve. Once you nerf the skills, it doesnt have the same identity as it initially did. It's new party playstyle, whatever that may be, becomes the new identity and what differentiates it from other casters. That new identity will have to fall within a specific range of power that is similar to all the other casters. Where learning monster skills is completely moot because power wise, its no different than any other class. So the gimmick is only novel in as far as the method of getting your skills, but not in application. The skill application is no different than any other casters in that regards. Instead of getting skills from an NPC every 5 or 2 levels, you just go grab them from a monster with a bit of RNG. But it would ultimately end up being just another caster.



See, this is where I get confused. It is not BLU's identity to be OP. It is not BLU's identity to have 40+ skills to pick from with some completely breaking the game. And it is not BLU's identity to be a solo class. That was neverBLU's identity.


BLU's only identity is learning and using monster skills, full stop. Nothing else. Those skills can be balanced for the job's hands and have been in many of the games. There's nothing wrong with FFXIV doing it as well. Please stop adding all these other factors to BLU's identity and then claim that balancing the job will ruin it.