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  1. #101
    Player
    MrKimper's Avatar
    Join Date
    Nov 2018
    Posts
    504
    Character
    Shilnarf Silmornif
    World
    Cactuar
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Aniond View Post
    What this game is suffering from is stale content. You change BLU to reflect current class content and it will become like anythign else. MAX Level to MaX ilevel and done.
    How is replaying 2 year old content in anyway not stale? you're implying BLU is planned to have a greater longevity than any other content seen in XIV, when it is absolutely more of the same. It's re-used enemy skills, same old fate grinding, same old open world, and one new instance that is a solo battle trial that requires you to do older content to be efficient at it.

    The only people that would possible gain any sort of value out of BLU in it's current iteration are people that enjoyed doing level 50 dungeons/primals, or very VERY new players that have just hit 50 on vanilla ARR. The only actual new content that BLU brings is the carnival.

    Again we don't know how they'll stagger the levels, but it was stated that BLU would have it's level increased throughout 4.5 AND the 5.0 patch cycle from what I recall. That means they have no intention of allowing you to do higher than level 50 content for 2 months, at best we'll get level 60 before the expansion drops, and 80 at expansions end.
    (12)

  2. #102
    Player
    Aniond's Avatar
    Join Date
    Nov 2015
    Location
    Casa Grande, AZ
    Posts
    205
    Character
    Siolenas Darkleaf
    World
    Zalera
    Main Class
    Dragoon Lv 76
    Quote Originally Posted by MrKimper View Post
    How is replaying 2 year old content in anyway not stale? you're implying BLU is planned to have a greater longevity than any other content seen in XIV, when it is absolutely more of the same. It's re-used enemy skills, same old fate grinding, same old open world, and one new instance that is a solo battle trial that requires you to do older content to be efficient at it.

    The only people that would possible gain any sort of value out of BLU in it's current iteration are people that enjoyed doing level 50 dungeons/primals, or very VERY new players that have just hit 50 on vanilla ARR. The only actual new content that BLU brings is the carnival.

    Again we don't know how they'll stagger the levels, but it was stated that BLU would have it's level increased throughout 4.5 AND the 5.0 patch cycle from what I recall. That means they have no intention of allowing you to do higher than level 50 content for 2 months, at best we'll get level 60 before the expansion drops, and 80 at expansions end.
    I get that, but here what BLUE could turn into to. Go to a point on the map. Click the circle and enter a solo instance with "X" monster. Monster uses skill, you learn skill. You Kill monster. Rinse and repeat. Reskinned skills with Monster Skill names.... That is my biggest concern
    (0)

  3. #103
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by LeoLupinos View Post
    Do you really think that they will just trash 1 year of development? That’s naive.
    It's so naive, that's not even what any of us are saying! At all!

    You can main BLU, when they open the level cap to 70 and start SDBR. But they will gradually do it, so that the players base can level it up evenly, while also getting feedback. That’s strategy.
    Citation required.

    Ppl are just saying NO for a thing that they don’t know anything about, also didn’t test it. That’s being in denial.
    You're right, so much better to be blindly in favor of something you don't know anything about.

    They will unlock the level 70 until SDBR.
    Citation required.
    (14)

  4. #104
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    An inference is a powerful tool that the human mind is capable of. The information that we have been presented with thus far heavily alludes to the idea that Blue Mage will stay 'limited'. Which is what none of us wants, we don't want them to trash Blue Mage in its current state. I'm looking forward to the carnival stuff, myself. It sounds fun. But, as I said, with the information that has been presented (IE: the level cap increasing through patch cycle, for example) we can infer that Blue Mage will always be a step behind endgame. We want a compromise that makes it so BLU can participate in 90% of the game. That's it. It's literally that simple. Yes, that compromise may take some dev time on SE's part, that's fine.
    (9)

  5. #105
    Player
    MrKimper's Avatar
    Join Date
    Nov 2018
    Posts
    504
    Character
    Shilnarf Silmornif
    World
    Cactuar
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Aniond View Post
    I get that, but here what BLUE could turn into to. Go to a point on the map. Click the circle and enter a solo instance with "X" monster. Monster uses skill, you learn skill. You Kill monster. Rinse and repeat. Reskinned skills with Monster Skill names.... That is my biggest concern
    I'm perfectly fine with this though, as that is quite literally no different from

    Go to spawn on map > engage in combat > see skill > kill mob > hope you learn skill.

    I think the misguided issue is the necessity people feel for the fact that collecting monster skills were fun and new, they weren't, they were probably (for me) the worst part of using BLU, the only exception to this was X which made it feel much more fluid to learn abilities by having khimari use lancet. What made BLU interesting and unique for me, especially in XI and even IX was USING the skills that I had gained, the fact that I felt like this tricky saboteur giving monsters a taste of their own medicine. It was invigorating I enjoyed USING monster skills more than I did learning them.

    The closest thing I could compare it to was throwing as a ninja, especially after stealing power items.

    Now I understand this might not seem like the traditional reason to use BLU and might even RUN IN LINE with the devs team interpretation of BLU, but I truly feel like there's a way to incorporate it into the combat system, get that same feeling, and keep it close to BLU. I don't have a problem with the job quests being as described because...well that's just what BLU was, you went to a monster you knew would give you your skill, and then learned it. The only interesting parts of BLU were arguably V where you needed to control enemies to gain certain skills.

    NOW THAT BEING SAID, if they added a way to FORCE monsters to use skills that you wanted, or made the act of actually learning as interesting and at least bearable as Khimari's was, I would have no complaints. The problem is BLU described to me now just feels very uninspired and stale this includes it's render, which looks nothing like other AF gear, the only thing I'm looking forward to is it's lore.

    Edit: Also I'd like to add, a lot of people claim that job quest would hinder BLU thematically but...Job quest have for the most part, been handled really well by square and are generally well received because. We feel a connection to the job's history and lore by the end of it, for the most part, we understand how this job fits into the world and how it came into being outside of the blurb we get.

    I love that, and I hope no matter what happens BLU has LORE that is outside of it's initial unlocking, that makes it feel like a part of the world and not just a--traveling show performer.
    (4)
    Last edited by MrKimper; 11-28-2018 at 04:07 PM.

  6. #106
    Quote Originally Posted by LeoLupinos View Post
    What elsewhere? I’m afraid you –gasp- don’t know.
    don't know and don't care. i'd rather those hardworking devs go on vacation.

    Quote Originally Posted by LeoLupinos View Post
    They will unlock the level 70 until SDBR. That’s just their strategy to keep the players doing something until SDBR.
    and you know this how? also Shadowbringer level cap is 80, not 70.
    (8)

  7. #107
    Player
    Inoch's Avatar
    Join Date
    Nov 2018
    Posts
    26
    Character
    Nel Sari
    World
    Louisoix
    Main Class
    Bard Lv 60
    Quote Originally Posted by SendohJin View Post
    and you know this how? also Shadowbringer level cap is 80, not 70.
    He doesn't.
    While there is a very slight chance it will be 80 by Shb release i doubt it.

    I think they will do this:
    • Lv50 until Shb (6 months)
    • Lv60 at Shb release
    • Lv70 at 5.1 (should be around 10 months from now)
    • Lv80 at 5.2 (should be around 13-14 month from now)

    Give or take
    (0)

  8. #108
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    1,986
    Character
    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    Quote Originally Posted by Inoch View Post
    He doesn't.
    While there is a very slight chance it will be 80 by Shb release i doubt it.

    I think they will do this:
    • Lv50 until Shb (6 months)
    • Lv60 at Shb release
    • Lv70 at 5.1 (should be around 10 months from now)
    • Lv80 at 5.2 (should be around 13-14 month from now)

    Give or take
    That's kinda optimist to assume each patch will have BLU progression too. It could be uneven patches. It could be that BLU will never reach the current expansion's highest level. Correct me if I'm wrong, but we only know that it will have it's level cap increased in the future, no more details.
    (6)

  9. #109
    Player
    AncientCrystal's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    231
    Character
    Dawn Solaris
    World
    Gilgamesh
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Tharnor View Post
    We hate it because it is creating a new job system that does not integrate in any meaningful way with current content. It will also drain away resources away from the original system. There is plenty of ways op skills could have been integrated without making the class extremely overpowered and keep it FF lore friendly. It has been done with all the iconic classes in some shape and form.

    Wanting change does not mean start something completely different and take resources away from existing systems. It means do more interesting things with the current systems. This game is already suffering from an extreme sense of playing several different games at once. We do not need even more added to the increasing thin pile.
    This is an incredibly dumb quote. It's people forget there playing a damn MMO.

    The whole point in MAKING NEW CONTENT is providing something NEW. The only "in game systems" people do in this game is raiding. So anything that is not raiding it's bad?

    An MMO is about providing a vibrant world with all sorta of activities to do, and when the dev team makes something a bit new, people like you bitch about it. I'm sure the expansion will have regular jobs to play as.
    (0)

  10. #110
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by AncientCrystal View Post
    An MMO is about providing a vibrant world with all sorta of activities to do
    90% of which BLU is locked from in any reasonable fashion...
    It's locked out of anything reasonable beyond its level cap, and we have no guarantee it'll be brought to relevant level cap ever.
    It's locked out of most of ShB content while that content is relevant because even if it's brought up there, it won't happen for months.
    It's essentially locked out of more because it depends on the good graces of people to help it even get into content, because it's barred from the Duty Finder.
    Eureka, a place where it might shine the most, is where BLU as is currently imagined must never set foot in lest it destroyed the experience of everyone around. Oh you needed that NM? Too bad a BLU just Death'd it without ANYONE ELSE even breathing on the thing. Enjoy.
    (13)

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