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  1. #11
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Duskane View Post
    so i guess like Tank stances but for healers would work
    a switch to change things up a bit
    Tank stance doesn't even work for tanks. Tanks ARE pressured into dps stance. Why add options when the community doesn't accept them?
    (7)

  2. #12
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Tint View Post
    Tank stance doesn't even work for tanks. Tanks ARE pressured into dps stance. Why add options when the community doesn't accept them?
    wouldn't say pressured
    never met someone ask the tank to go in DPS stance as MT
    i understand in savage raids basically exclusively in them but the Community is a bit of a stretch

    maybe it would be a good thing for healers spice up DPS and let those who casually heal in there Heal stance enjoy the extra "support" elements
    and can be as a back up
    (1)
    Last edited by Duskane; 11-28-2018 at 01:15 AM.

  3. #13
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,794
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    I legitimately enjoyed stance dancing and was sad when I heard it was going away in SB, but it's been a year and a half now and I honestly haven't missed it at all.

    That said, I do agree that the current CS needs work. A 5% buff on a 90 second CD is barely worth using.
    (3)

  4. #14
    Player
    Adeacia's Avatar
    Join Date
    Nov 2016
    Posts
    588
    Character
    Adeacia Lightheart
    World
    Adamantoise
    Main Class
    White Mage Lv 90
    I had mastered the art of cleric stance dancing and had fun doing it, but no, I don't want it back.

    Don't forget that the devs stated objective for SB was to make jobs easier to play.
    (2)

  5. #15
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Duskane View Post
    so i guess like Tank stances but for healers would work
    a switch to change things up a bit
    This is basically how CS worked. The thing is, if you reduce healing by a lot you basically have the BS system we had before. And if you don't reduce the healing that much you basically end up with healers always in dps stance.
    (1)

  6. #16
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,236
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    I think that we also need to consider that if Cleric Stance was increased by a high percentage (say 20% or more), how long will it be when SE have to consider healer DPS for content? Sure the DPS that healers bring isn't game changing but having a high increase needs to have some kind of reprecussion.

    OP mentioned Wisdom of the Aetherweaver from Pyros, but there were also some other actions there that could be more welcome for healers in terms of damage potential. It's either give healers more damage opportunities when it comes to fights, or increase the famage the party receives so more healing is actually required.
    (0)

  7. #17
    Player
    Jollyy5's Avatar
    Join Date
    Jan 2014
    Posts
    424
    Character
    Raul Prower
    World
    Exodus
    Main Class
    Dragoon Lv 71
    Quote Originally Posted by Kurando View Post
    Sure the DPS that healers bring isn't game changing but having a high increase needs to have some kind of reprecussion.
    I dunno man... If both healers are playing optimally, their combined DPS is about as high as bringing in a 5th DPS, I'd say that's some big damage right there.

    Either way, as I said earlier, I don't want the old Cleric Stance back or anything like it necessarily, but I would like to see healer DPS get more engaging.
    (0)

  8. #18
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,794
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Jollyy5 View Post
    I would like to see healer DPS get more engaging.
    I'd rather see healers become more engaging in non-DPS ways. Give us more support options or other things to do. Make it so DPS isn't the default downtime activity in the first place.
    (13)

  9. #19
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Brightamethyst View Post
    I'd rather see healers become more engaging in non-DPS ways. Give us more support options or other things to do. Make it so DPS isn't the default downtime activity in the first place.
    That will never be the case as long as the game is designed around everyone doing as much damage as possible. Look as Astro and how Minor Arcana has become just another DPS tool, you don't even hold Lady of Crowns for anything and just throw it away for a quicker chance at Lord of Crowns for, you guessed it, more damage.

    I get the sentiment that "healers want to heal", but quite frankly the game isn't designed in such a way that healing can ever be engaging since everything is 99% scripted with most content not even needing you to think about what heal to use at any given time. Almost everything can be solved by a single off global.
    (1)

  10. #20
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,794
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by CorbinDallas View Post
    That will never be the case as long as the game is designed around everyone doing as much damage as possible.
    But they could change that. They have the power. Nerf healer damage while in parties, lower heal potency forcing more, smaller heals, more support options, etc.

    That won't happen obviously, this is SE we're talking about after all, but I can dream.

    Quote Originally Posted by CorbinDallas View Post
    Almost everything can be solved by a single off global.
    Yeah, healing is mindbogglingly OP in this game. As much as I love being hilariously strong, there's no denying that the battle system needs a redesign and all healers needs massive nerfs.
    (1)

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