Quote Originally Posted by jon041065 View Post
SE doesn't have to cater to anyone but it's in their best interest to have their content be as wide of a "net" as possible and that the content is compelling enough to retain the most subscriptions. They are taking a big risk with the limited job concept. Solo content along with full jobs would more than likely be the better strategy for them.
That only works under the assumption that people unsub if a given piece of content isn't of their liking. Pretty sure people unsubbing over the existence of Eureka in itself is pretty minimal.
There are options for how blue mage could work in 14 but they didn't go that route. How could they make jobs that can use almost any piece of equipment and learn most magic work outside a strictly solo design?
How would they make a job that usually had to hunt down their abilities (instead of being given to them in a silver platter aka job quests) and whose abilities are 100% equal to the monster version (remember, it's not lvl 5 death that more ineffective than the monster version, it's the monsters that are resistant/immune to it. Same with Bad Breath, along others)? By making it like BLU will be currently.
Yes, there are options for BLU. This is one of them, no less valid than others.