No new limited jobs except the one were getting anyways. Soloing in MMOs is very important and all, but we can do that as non limited jobs, so theres no reason to have limited ones for that.
My thoughts exactly. Had I wanted BLU as a main I would have been horribly disappointed.
I feel this sets a bad precedent, and I wish to see no limited jobs in the future.
I hope SE finds a way to make BLU unlimited in time.
Last edited by Nabiri; 11-26-2018 at 02:13 PM.
~She gave her heart to a falling star~
~~~★~~~
If he's not here, then where?
~~~★~~~
~Been searching for my Afterman~
Dont give them any ideas.
The limited job concept shouldnt become a normal thing and accepted.
If its a combat based job, it should be able to do combat based content. Also remove the level 50 cap from the limited job system. Thats even worse than not being able to DF/party
You do realize that a large portion of the player base enjoys solo content.thats the definition of an MMO. Just so you don't trip on your words. No where does it say. Grouping is mandatory in an MMO.an online video game which can be played by a very large number of people simultaneously.
You do realize that they could have solo content without limited jobs? Or solo content with onion knight/freelancer?
Read your post again and I probably misunderstood your intent. I assumed that since this is a thread about limited jobs that you were saying they were required in order for us to get solo content. I apologize for my tone.
Last edited by jon041065; 11-26-2018 at 05:01 PM.
You do realize they can have solo content with limited jobs?
So, "screw the onion knight/freelancer fans. What matters is MY favorite job"?
SE doesn't have to cater to fans of a particular job.
SE doesn't have to cater to anyone but it's in their best interest to have their content be as wide of a "net" as possible and that the content is compelling enough to retain the most subscriptions. They are taking a big risk with the limited job concept. Solo content along with full jobs would more than likely be the better strategy for them.
There are options for how blue mage could work in 14 but they didn't go that route. How could they make jobs that can use almost any piece of equipment and learn most magic work outside a strictly solo design?
Necromancer from FFV (the upgraded psone one)
True Summoner (Like if SUmmoner had a Limited Job aspect added to it, so it could be a Real Summoner in solo play, and be what it currently is in group play; so the opposite of what Blue Mage is undergoing lmao)
Dancer
True Bard (A whole game of performing along with Dancer at Taverns and Inns and other places with its own rewards, man that'd be cool)
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.