Quote Originally Posted by Sorel View Post
There are two finite resources we are talking about here.
  1. Players
  2. Camps

For every PL-party there is at least 2 players less that is available for grind-parties. And for every PL-party there is 1 less camp that is available for grind-parties. Unfortunately it's a zero-sum game. The existence PL-parties hinders grind-parties. The more prevalent PL-parties are, the more they hinder grind-parties.

Now this logic also holds true for soloing. So by my logic, soloing also hinders grind-parties, no?? Yes ... but to a much smaller extent. It only takes one player out of the potential grind-party pool, instead of two. Multiply that difference to a server scale and it's dramatic. Also, to DarkstarPoet's point, the XP earned by playing solo is arithmetically comparable (half, double, triple, etc) with grind-party XP. Meanwhile PL-party XP is exponentially larger (10x, 100x, etc) than grind-party XP. That exaggerated XP growth only encourages more PL-parties, and diminishes the ability of grind-parties to form even further.

Some can argue that PL-parties are just a "playstyle", and that players should be able to do it because it doesn't hurt anything ... but I wouldn't make that argument.
I think you might find that most of the people getting PLed are doing it in LS or with certain LS friends that probably wouldn't join pug grind parties anyways.

regardless you are still trying to force others to play your way or with you which will never happen. People with your type of mentality usually dont get along with others.

PS: I very rarely if ever come across others wanting a spot chosen for PLing that weren't there to also PL. Most grind camps are not used in PLing.