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  1. #19
    Player
    Thamorian's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    412
    Character
    Luna Sol
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Daeriion_Aeradiir View Post
    Keeping hunts a secret and doing them with your own party solo is pretty much how the developers intended for hunts to be done from the beginning, so have fun! It might even inspire the community to go hunt more on their own. But resetting a mob someone has pulled in general, not just with hunts falls under griefing, so I doubt they're going to make an exception purely for hunts.

    And if they did, how would it even be administered? No matter how long you wait, it's always going to be an "early pull" for someone. Does the guy who was super late get to report for early pulling because he took 4 minutes to get there when everyone else took 1? Does every S rank that spawns need to have a GM present who'll declare when enough "time" has passed for people to pull? You'll find yourself a lot happier if you simply say "ehh, I missed this one, I'll just be quicker next time." it's what I do and I don't have a fiber of salt in my being towards hunts.
    You on the wrong subject. We aren't talking about punishing early pullers. We are talking about how GM should not punish those who reset. How would that get administered? By not punishing people who reset after someone else pulled early.
    And just FYI, main hunt groups on my server who spawn 99% of the S ranks decided they would give 2 minutes and for the most part, people don't have a problem waiting 2 minutes before pulling and know they usually have 2 minutes to get to the hunt if they are responding to a callout. It's usually the same 2 or 3 people that responded to a callout that will pull early.
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    Last edited by Thamorian; 10-27-2018 at 03:02 AM.