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  1. #1
    Player
    Acidblood's Avatar
    Join Date
    Jun 2016
    Posts
    359
    Character
    Sylvaria Molkot
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by ko_ View Post
    He's not wrong tho. They won't change anything until they find something that actually works, none of that is changing the core mind you. But you can't expect them to keep throwing things into the wall and their suits -bosses and investors- will be happy about it. At some point if not already you can bet those bosses are like " Do what works and bring us those checks" You can only fail so many times before you're told to stop completely.
    Except 'finding something that works' requires thought (including no small amount of forethought), planning, accurate implementation, and iteration (before setting it in stone and going live!) ...

    PotD / HoH is a good example of this. It has thought put into it, works as an alternative means of levelling, provides something new with randomness and 'special' items (pomanders), was reasonably accessible (small group, fixed or matched party, up to 1 hour at a time), and even provided a challenge for those that wanted it (solo, higher level floors). Thus, it was reasonably successful.

    LoV / Diadem / Eureka are more examples of throwing s*** at a wall and hoping people mistake it for 'art'... The issues (documented endlessly on these forums and elsewhere) with each of these pieces of content were obvious as soon as people started playing them (how could SE not foresee this?!?), none of them filled any sort of content hole (still waiting on my 'challenging dungeons' SE), or really even added anything new to the main game (Diadem was literally deleted for a while to no ill effect). Thus, is it any wonder they failed as they did? Or that they are so generally disliked given what we have, both actually (dungeons, proper relic quest) and potentially (improvements to triple triad, chocobo racing), given up or missed out on for them?

    So no, the problem is not innovation, the problem is innovation without proper thought behind it... and if SE is incapable of such thought, then there is no shortage of ideas on these forums, and from other games, for them to blindly implement (though one would hope they are at least a little bit selective and thoughtful about it).
    (7)
    Last edited by Acidblood; 10-16-2018 at 01:14 PM.

  2. #2
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by Acidblood View Post
    Except 'finding something that works' requires thought (including no small amount of forethought), planning, accurate implementation, and iteration (before setting it in stone and going live!) ...

    PotD / HoH is a good example of this. It has thought put into it, works as an alternative means of levelling, provides something new with randomness and 'special' items (pomanders), was reasonably accessible (small group, fixed or matched party, up to 1 hour at a time), and even provided a challenge for those that wanted it (solo, higher level floors). Thus, it was reasonably successful.

    LoV / Diadem / Eureka are more examples of throwing s*** at a wall and hoping people mistake it for 'art'... The issues (documented endlessly on these forums and elsewhere) with each of these pieces of content were obvious as soon as people started playing them (how could SE not foresee this?!?), none of them filled any sort of content hole (still waiting on my 'challenging dungeons' SE), or really even added anything new to the main game (Diadem was literally deleted for a while to no ill effect). Thus, is it any wonder they failed as they did? Or that they are so generally disliked given what we have, both actually (dungeons, proper relic quest) and potentially (improvements to triple triad, chocobo racing), given up or missed out on for them?

    So no, the problem is not innovation, the problem is innovation without proper thought behind it... and if SE is incapable of such thought, then there is no shortage of ideas on these forums, and from other games, for them to blindly implement (though one would hope they are at least a little bit selective and thoughtful about it).
    Pretty much this

    Quote Originally Posted by Edax View Post
    This game needs more sandbox elements. Elements introduced into the sandbox seldom become obsolete, which is the main advantage. At the moment, the biggest sandbox in the game is the housing wards, and I suspect the biggest reason why people keep their subs.
    The dungeons and raids and gear sets only have limited shelf-life, so it can be easy to identify them short-term investments that really don't pay off in the long run. Any players that join the game in 5.0 are going to end up bypassing so much of the work that was put into the expansions. A key problem I'm identifying on the forums is that the zones outside the cities are almost devoid of players because there's very little to do in those zones. Some more sandbox elements can go a long way in making the world useful and interesting to the player base, and thus make it more lively.

    And I agree, the Halloween rewards are sadly pathetic. Did the devs get a major budget cut or something? What's going on there?
    dont ferget se wants you subbed for event, because if you miss it, you need to play 20 dollars, maybe more for some, "buying" what you missed
    (3)

  3. #3
    Player
    Cylla's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    446
    Character
    Cylla Lightfall
    World
    Goblin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Hamada View Post
    dont ferget se wants you subbed for event, because if you miss it, you need to play 20 dollars, maybe more for some, "buying" what you missed
    LOL this right here ^ stupidest crap ever. They could do what WoW does with their event items and make us earn tokens to buy the past events items or do what XI did/still does I believe, is put up past event items on an NPC to buy with gil.

    FFS I really hate SE for the mogstation. They abuse it like no tomorrow. It one thing to put a few mounts up there or outfits. Though all of them should be account bound and not their stupid crap of.."per character." blah blah blah "We don't have enough codes" excuse!

    But having nearly everything go into it is just bad business. Sadly, people pay that $5 just for a past seasonal food item or something stupid and SE like, "Yeah... give us your money so we can turn around and put it on other titles."
    (9)
    "Everyone has something they hold dear, something they never want to lose. That's why they pretend. That's why they hide the truth. And that's why they lie."

  4. #4
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Cylla View Post
    LOL this right here ^ stupidest crap ever. They could do what WoW does with their event items and make us earn tokens to buy the past events items or do what XI did/still does I believe, is put up past event items on an NPC to buy with gil.
    The funny thing is we already have achievement points for that. But I mean, why should they do something so consumer friendly when so many people seem happy buying mogstation items?
    (2)

  5. #5
    Player
    Cylla's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    446
    Character
    Cylla Lightfall
    World
    Goblin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Lastelli View Post
    The funny thing is we already have achievement points for that. But I mean, why should they do something so consumer friendly when so many people seem happy buying mogstation items?
    Yes we do, not that it matters. I have everything that can be bought with achievement points and they've added nothing new to it for months. And who says people are happy to buy something from mogstation? Just become someone buy something, doesn't mean they are happy to be buying that item. I've bought stuff from the mogtation in the past that I wanted, I wasn't happy about it being there though or having to use real money. And to be honest, I get codes else where for mogstation items for way cheaper then buying from the actual mogstation (no, I'm not going to say where because I know this post will be deleted by dev LOL)

    Point is, past seasonal items shouldn't be put in the mogstation. It stupid no matter how you try and shape it or break it down. New players don't even get a chance at these items unless they spend $$$ for them.
    And since none of the funds from the mogstation go towards making XIV better, and don't try and argue this because if you do the math from the time mogstation went live to now, they've made well then enough money to start making this game better by now, but they haven't.
    (0)
    "Everyone has something they hold dear, something they never want to lose. That's why they pretend. That's why they hide the truth. And that's why they lie."

  6. #6
    Player
    Cylla's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    446
    Character
    Cylla Lightfall
    World
    Goblin
    Main Class
    Reaper Lv 90
    Some people are happy with a broken system. They'll settle for anything and would rather put their head down a rabbit hole then face reality. Let em keep lying to themselves that the game fine the way it is. Numbers are dropping I have no doubt. A lot of people leave quietly while some voice their leaving a little more loudly in hopes SE see that what their doing isn't helping them in the least bit.
    Four times now they've repeated the same content with only changing it up some, four times that repeat in content has failed them. How many more times are they going to do it before they get the hint?

    I'm sure there was thought and planning, but a lack of it.
    (4)
    "Everyone has something they hold dear, something they never want to lose. That's why they pretend. That's why they hide the truth. And that's why they lie."

  7. #7
    Player
    Join Date
    Dec 2017
    Location
    Ul'dah
    Posts
    496
    Quote Originally Posted by Awful View Post
    I mean they're doing the same thing over and over again and it's detracting players? They've been riding the same: New tomestone, new dungeon, farm said tomestone to get your upgrades, cap, do normal raids etc etc, it's the same as HW and it's predictable they need something new to shake up how we gear up. You can't even properly gear alts unless you want to invest or craft your own gear, weekly caps are the carrot on the stick to keep you playing but for what? They're just stats nothing else unless you fancy the glamour from the new raids then have at it.



    Eureka was planned and it was a flop what's your point? It was supposed to be something new but it was deceit, Diadem 3.0 is what we got and agreeing with the OP it's HW but worse, it's a forced relic grind that is in no shape or form entertaining. Just because they tried something new doesn't mean there wasn't planning, albeit poor, tested the way they wanted you to play but there wasn't much thought behind it tbh it's just Diadem but with just mob smacking with RNG involved.

    They need to do something to shake up the game in 5.0, a new way to gear up, a new way to evolve our characters this same old tomestone grind is the most basic, boring way to grind why not do something new? What's wrong with that? I've been wanting new since the end of HW and quite frankly this expansion has been the most boring predictable expansion we've ever had and now they've dug themselves a hole that if they keep playing safe they're going to lose more people (myself included) as the interest is declining.
    They bee ntrying to shake it up this whole time and look what happens. people complain and say it's not good enough. Eurake, Dia, Lords and deep dungeon where all things that were added to the core and all buit like one was successful. And you trust them to change the game why? It's just going to be broken and more people complain. So leave the core alone I say.. atleast until they can get the side shit right first.
    (0)

  8. #8
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by ko_ View Post
    They bee ntrying to shake it up this whole time and look what happens. people complain and say it's not good enough. Eurake, Dia, Lords and deep dungeon where all things that were added to the core and all buit like one was successful. And you trust them to change the game why? It's just going to be broken and more people complain. So leave the core alone I say.. atleast until they can get the side shit right first.
    No they have not. They did some changes going from ARR to HW, (while most of HW was repeating the final ARR patches) but SB is a complete copy of HW, why do you keep saying "They bee ntrying to shake it up this whole time and look what happens." when they have not? is FFXIV the only game you ever played or something?

    I mean they are not trying at all, look at the "progress" (lack of) with the second eureka. If they where trying of any kind of degree, they would of put stuff in it like level sync and other attempts to improve it, not change it to try make the player base play yoshi-p eureka, you saw the backlash on that, and they made quick small changes to try make it more tolerable. The main problem is Dev stubbornness, player base says one thing, they say no you will like this, and the same complaints just pop up. That is not trying.
    (9)
    Last edited by Hamada; 10-18-2018 at 06:41 AM.

  9. #9
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Hamada View Post
    No they have not. They did some changes going from ARR to HW, (while most of HW was repeating the final ARR patches) but SB is a complete copy of HW, why do you keep saying "They bee ntrying to shake it up this whole time and look what happens." when they have not? is FFXIV the only game you ever played or something?

    I mean they are not trying at all, look at the "progress" (lack of) with the second eureka. If they where trying of any kind of degree, they would of put stuff in it like level sync and other attempts to improve it, not change it to try make the player base play yoshi-p eureka, you saw the backlash on that, and they made quick small changes to try make it more tolerable. The main problem is Dev stubbornness, player base says one thing, they say no you will like this, and the same complaints just pop up. That is not trying.
    Sounds like you agree entirely with your "friend" there.

    Sounds like you both aren't having a good time.

    Maybe you'd have a better time in a game where you don't feel the need to say the dev team isn't trying just because they tired something new and it flopped.

    Nothing ventured, nothing gained. Maybe you should "both" go play something else for a while and give them time to sort all of these things out.

    Quote Originally Posted by Cylla View Post
    Someone mad lol
    Also, may wanna chill on your language before you find yourself with a nice few day ban. Just saying!
    (@Ko_ btw)
    Be careful, I know someone who hot a temp ban for saying "lol mad" so like... It's a real crapshoot either way.
    (8)

  10. #10
    Player
    Cylla's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    446
    Character
    Cylla Lightfall
    World
    Goblin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by MoroMurasaki View Post
    Be careful, I know someone who hot a temp ban for saying "lol mad" so like... It's a real crapshoot either way.
    Dev need to meet their quota every month lol I've been temp banned just for saying "shut up" to someone and that wasn't even aggressive like Ko_ being, so yeah, I know how they can be.
    (3)
    "Everyone has something they hold dear, something they never want to lose. That's why they pretend. That's why they hide the truth. And that's why they lie."

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