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  1. #1
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    The majority of the paltry repair cost is either through A) Completing dungeons or B) Wiping in raids.

    Sure there -are- ways outside there for gear to degrade, but never to such an extent where it's an active concern. Removing repair would have almost no impact on the game's current economy. You already get gil in excess of the cost just by doing a daily dungeon.

    Collectibles from crafting and gathering reward disproportionately more than it takes.

    The point being here is that repairing is already so little a cost that you can remove it to no detriment at all, but for the sake of 'inflation' you can just cut it out of the dungeon reward. Literally just there.

    If you want more gil sinks, fine, but don't pretend like repair costs are somehow holding the line against inflation in any capacity.

    They are so close to being a non-factor that it would legitimately surprise me if they -were- a factor for anyone, and not just something you do on routine after coming out of a dungeon.
    (2)

  2. #2
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kabooa View Post
    Snip
    Some of your points are valid, but you completely miss the point. Dungeon gil is an incentive to run dungeons. If you remove repair and reduce dungeon gil, that doesnt feel like balance. That feels like "we are getting less Gil from dungeons. That lowers incentive and accessibility of making gil.

    As for crafter's, speaking as someone who levelled crafter's just to repair in instances, I'll say that repairing is a huge incentive for crafting. Your point is moot because there are people out there such as myself that care more about that convenience than collectables and glamour.

    The last thing I will say that the repair system is poor you are correct. What in advocating for is to IMPROVE the system, not remove it. Having greater detriments and benefits to how your gear is repaired, make it cost more but allow others to repair gear for you, there are many things you can do to make the feature take front stage more, and have it actually mean something as a Gil sink, and crafting mechanic, rather than allowing it to stagnate and become redundant as you so clearly illustrate
    (1)

  3. #3
    Player
    Caitlyn's Avatar
    Join Date
    Mar 2014
    Location
    Eden
    Posts
    5,440
    Character
    Geistherz Gungnir
    World
    Shiva
    Main Class
    Sage Lv 100
    I would like to have blood, dirt and damaged armor after a long fight. At the moment, you can fit Ifrit the whole day, your WoL still looks clean and fresh.
    (1)
    - Queen of Heal 2022 -
    Quote Originally Posted by Paulecrain View Post
    Damit du als Queen of heal natürlich deine königlichen Wünsche erfüllt bekommst. ♥
    Quote Originally Posted by Dicentis View Post
    Ich finde es eh schon krank, dass du Paules Zitat ungefragt verwendest und ich weiß, dass du nie eine Erlaubnis dafür bekommen hast!