Just butting in... How do you think the best rotations are found?To get good damage you need:
A: Learn the proper rotation and repeat it until it becomes muscle memory---> you can do this on a dummy for example
B: Learn the mechanics of the encounter to avoid losing dps due to gimmicks or even dieing--->Watch videos or just face the enemy as long as its needed
With those 2 perfectly clear (easier said than done, it takes time) you are already reaching a high level competence of your job and you should be fine on almost any content but the most demanding ones. Even then, there are more ways to further improve:
A: Learn what can you push with your ping and skill speed(like double weaving)
B: Customize your gear to get the best bang of your bucket stat pool
C: Coordinate with your team while using raid buffs
Just to mention a few.
None need a parser but to confirm what you should know already, only the most hardcore might get a small benefit by using a parser optimizating their jobs to the limit but thats a tiny minority of the players and the gain is really minor
and... those people are theorycrafter. who works with mathematics ... AND parsers... yes. hard to believe but theorycraft needs some parsing.
like top world people are using parsers... if the best players of the games uses it to perfect their gameplay...
Last edited by Aerlana; 10-01-2018 at 06:04 AM.
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And where does that trial and error come from? Theory crafting on target dummies for hours while running a parse to gauge the difference in damage. Every single rotation video on Youtube is someone who spent time with ACT running and compared their damage with other players. Take parsers away and you're literally throwing darts at a board and hoping something sticks.
Actually a lot of the time this work is done with simulators, as they can do a full encounter's worth of combat in a fraction of the time without human error to alter the results. Not saying work isn't also done by humans with parsers, just merely stating they are not the sole source of information for theory crafters.And where does that trial and error come from? Theory crafting on target dummies for hours while running a parse to gauge the difference in damage. Every single rotation video on Youtube is someone who spent time with ACT running and compared their damage with other players. Take parsers away and you're literally throwing darts at a board and hoping something sticks.
Player
math, the damage formula is known and potency values are given hell. for this expansion your rotation was already figured out before you logged into stormblood for the first time parsers have nothing to do with it.
Fairly certain the rotations were hypothesized before launch, and then tested afterwards to see if the hypothetical opener/rotation was actually the best to do. Parsers had everything to do with that.
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