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  1. #191
    Player
    Havoc's Avatar
    Join Date
    Dec 2011
    Posts
    3
    Character
    Havoc Seirei
    World
    Balmung
    Main Class
    Gladiator Lv 60
    I see two main problems with having spells stationary casts only:

    1. This game is supposed to be more fast paced and roaming, so if melee jobs are always on the move then mage jobs need to be able to keep up with them. Melee would constantly just move out of the range of spells being cast.

    2. In fights like ifrit, this would mean certain, constant death for mages. I don't know how often I die as a conjurer because ifrit makes an explosion right under my feet and I can't get out in time. This would make that 10x worse. Mages are frail characters, and need the mobility to keep themselves alive while trying to keep everyone else alive. The current system of mages having to stop moving when the spell is actually being cast (and not just conjured) is bad enough, although acceptable given its rationality.
    (3)

  2. #192
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Havoc View Post
    I see two main problems with having spells stationary casts only:

    1. This game is supposed to be more fast paced and roaming, so if melee jobs are always on the move then mage jobs need to be able to keep up with them. Melee would constantly just move out of the range of spells being cast.

    2. In fights like ifrit, this would mean certain, constant death for mages. I don't know how often I die as a conjurer because ifrit makes an explosion right under my feet and I can't get out in time. This would make that 10x worse. Mages are frail characters, and need the mobility to keep themselves alive while trying to keep everyone else alive. The current system of mages having to stop moving when the spell is actually being cast (and not just conjured) is bad enough, although acceptable given its rationality.
    Ifrit is not so bad to be stationary with, just have to be careful of the cracks. Really.

    It is a big problem for places like Darkhold where you have to avoid mobs but heal the tank. Unless they remove the timer, there really will be no reason to do Darkhold for anyone because of it's level of annoyance, than it's lack of reward.
    (2)

  3. #193
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Be carefull what you ask for, you might just get it.
    (1)

  4. #194
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Coglin View Post
    Be carefull what you ask for, you might just get it.
    What? To keep the ability to move while casting? I would love to keep that.
    (7)

  5. #195
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Quote Originally Posted by Jinrya-Geki View Post
    What? To keep the ability to move while casting? I would love to keep that.
    I am refereing to the thousands of post made, telling devs to make a way for us casters to cancel spells. 99.9% of those simply demanded a change allowing spells to be canceled, barely .1%, if that many discuss the means by which to do so.
    (2)

  6. #196
    Player
    Mindx3's Avatar
    Join Date
    Aug 2011
    Posts
    137
    Character
    Myst Aura
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Jinrya-Geki View Post
    I knew you were a WoW player... stupid pvpers. This is why it should be left out of this game, or have it's own server. All you pvpers want is to gimp classes so you can beat them in a stupid fight that means nothing. Which leads to gimping a class in PvE.

    Glad your not on my server, cause I would go out of my way to make your life a living hell in this game.
    Your funny dude, I play a CNJ...are you saying i want to nerf myself to beat my own class that just got nerfed? You would go out of your way for me? I feel ....special?
    (1)

  7. #197
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Mindx3 View Post
    Your funny dude, I play a CNJ...are you saying i want to nerf myself to beat my own class that just got nerfed? You would go out of your way for me? I feel ....special?
    I would! I have no idea why you would want to be stationary when most other classes run around.

    I am convinced you never did a Darkhold run, or you got power leveled and never healed.
    (10)

  8. #198
    Player
    Mindx3's Avatar
    Join Date
    Aug 2011
    Posts
    137
    Character
    Myst Aura
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Jinrya-Geki View Post
    I would! I have no idea why you would want to be stationary when most other classes run around.

    I am convinced you never did a Darkhold run, or you got power leveled and never healed.
    Im a WoW player remember? I'v done much more than skipping mobs lol
    (1)

  9. #199
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Mindx3 View Post
    Im a WoW player remember? I'v done much more than skipping mobs lol
    I wouldn't know to much about WoW, but if you say so.
    (1)

  10. #200
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Jinrya-Geki View Post
    I knew you were a WoW player... stupid pvpers. This is why it should be left out of this game, or have it's own server. All you pvpers want is to gimp classes so you can beat them in a stupid fight that means nothing. Which leads to gimping a class in PvE.

    Glad your not on my server, cause I would go out of my way to make your life a living hell in this game.
    Excuse me, not all people who played WoW are PvPers. I played on a RP server, and was in a PvE progression raiding guild. I had zero interest in PvP.

    This isn't just to facilitate smoother combat in PvP. It's also to balance boss fights and make them more challenging.

    I love how people complain that this game is getting gimped into easy mode, then are upset that they're removing something that will be way too OP once animation lock is gone. Without animation lock, it will be essential to have other checks and balances such as cooldowns and spells that cannot be cast while moving. Instant cast spells are fine to cast on the move, but anything with a cast timer should have to be cast in place.

    BTW, WoW is considered to have fast-paced combat. Sometimes to the point it's just twitch-responses. And we healers deal with having to stand in place to cast big heals all the time.
    (4)
    Last edited by Rowyne; 12-13-2011 at 01:27 PM.

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