Quote Originally Posted by Kidria View Post
So while this thread seems mostly aimed at paladins, I do have a question. I recently dinged 70 on DRK and realized the stance-dance was far more costly on it vs PLD. As PLD I would treat Shield Oath as another "defensive CD" when others are down and drop it when able, but doing so on DRK has proven to be a bit difficult when trying to balance MP use between Grit and TBN, especially when from what I understand, you want Grit on to do Bloodspiller. Is there a method to the madness of balancing stance-dance on DRK, or is it more 'use only for first pull and BS'?

I think you miss understand the role of bloodspiller in the DRk kit and it's differing effects in grit. Paladin and warriors have built in mechanics that are kind of meant to reduce the pentalties of being in tank stance. For paladins you have procs off block that give you extra free potency for tanking. While warriors get the unchained ability that lets them temperarily turn off the penalty to dps in tank stance.

Drks in this respect just get a buff to potency of blood spiller and increase mana from syphon strike. In this reguard it doesn't make bloodspiller more powerful when going into tank stance, it is only off setting the pentalty tank stance has on your dps some small bit.

For all tanks
As such your tank stance worries should only realisticly be opener aggro on bosses and oh crap mitigation. Some arguements can also be made for using tank stance more librally in dungeons when playing with pugs who can't manage thier aggro or healers that struggle.