Quote Originally Posted by Stormfur View Post
What do you think, is it a problem of the player's perception of time invested vs. reward or a problem of the devs for making something so desirable exploitable and almost unreachable by your everyday person? Or both?
As I hopefully made it clear already, I see the problem at making desirable items accessible to a small, specific group of players. On top of that (and that is subjective) pvp is not fun to me and many other people I talked with. Even by just looking at the first page of this forum you can see that people who like PVP are still having issues with it. That just makes things worse