


That's when NMs are boring, and half the time I have to fight mobs trolls brought to keep lowbies alive.Pagos argues otherwise. NM spawns were drastically low relatively to the sheer number of mobs required to kill. I don't fancy it good content when I'm bored to tears for 95% of it, then finally get to do something cool. In Anemos you'd average 20-30 NMs an instance easily. With Pagos, you were lucky to see six in the same time span before the changes. We'll see if these adjustments improve that.
No, you're defending what many people consider boring, tedious content. A good number of us asking for the train back in full force do so because it's the lesser of two evils. While flawed, I at least could socialize and have a little fun once NMs spawned. I get none of that in Pagos because chaining 600+ mobs isn't fun.
You even called the train evil. Nobody wins with the train. If the content is evil, why play it?
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