Quote Originally Posted by Solarra View Post
The problem is the whole design revolves around fates, just like Diadem.
I didn't run Diadem much but the few times I was in it it was FATE bouncing. And with a party of friends, it was actually fun. That's why Anemos was anywhere between tolerable and fun for a lot of people.
Pagos rejects the concepts of NMs with how the devs went about it. You no longer have the one or two NMs no one can be bothered with spawning while the other NMs get spawned anywhere else (Pazuzu was the only NM in that area I saw being reliably spawned, and I've no idea if that's still the case given you can get his feathers elsewhere now). Instead, you're lucky to see an NM spawn at all. Some NMs seemingly can't be spawned within a single lockout. That's not a design that revolves around FATEs, that's a design that revolves around the mindless grind and occasionally, maybe, gives you an NM for your trouble.

An fc mate of mine who loved the social interactions in Anemos went into Pagos today. Not half an hour later he was out, swearing off the content and reconsidering his sub in one fell swoop. SB has been meh to him so far with Anemos actually being a highlight. Pagos wrecked that.