I see no problem with Thief being a Job or class, because a Class could easily branch off into the many "Thief" subclasses -- Thief, Dancer etc. (Dancer was close to a thief in general make up.)
I see no problem with Thief being a Job or class, because a Class could easily branch off into the many "Thief" subclasses -- Thief, Dancer etc. (Dancer was close to a thief in general make up.)
Though THF sounds more like a Job, than a class, I would prefer THF the class, which becomes the NIN job. Over Scout to NIN. (Good ol FF1 reference.)
debuffs mage sure, then i guess thf and then pet classes. would love to see like 3diff pet classes that work well together in party modes. or even pet classes that acually get used in normal groups and not just solo or duo/trio's with other pet classes.
I would love a pet class next!
Maybe something like BST *_____*? I would like a snurble pet >:3 (Would that make me a Snurble Wrangler?)
Act in such a way that you treat humanity, whether in your own person or in the person of another, always at the same time as an end and never simply as a means
a MUSKATEER class
Healer strike is ridiculously foolish and accomplishes nothing
like i said beore id liek t see mage first for magic balance.
Im already certain that thf and smn will make an appearence sometime.
what id like to see is,
arcaninist class> time mage job > engineer job
Musketeer sounds like a fun class. A loud one, too. But maybe I just want to hold stacks and stacks of bullets. ^_^
Here is what I'd like to see (in the order of appearance)
- Arcanist [Class] master of Enfeebling and Enhancing Magic >> Time Mage [Job] Advanced Enfeebling/Enhancing Magic.
- Scout [Class] Twin Daggers >> Thief [Job] Heavy Damage Spike and enfeebling attacks, stealing.
- Musketeer (Chemist) [Class] uses Guns, has bonus to Item use >> Gambler [Job] Random attacks/buffs, Dice and Cards.
- Tamer [Class] uses Whips and can tame Pets to fight >> Beastmaster [Job] Can tame monsters to use as mounts in battle. (see Yoshi's 2nd Youtube Video)
- Evoker [Class] - Master of elemental spirits >> Summoner [Job]- Summons lesser Avatars (ie Carbuncle, Fenrir, Valefor,..) to fight alongside, and can also summon Primals like Ifrit. (obviously within the framework of Player Companies that Yoshi suggested)
Beyond this, new jobs should require a mixture of classes. There are many fantastic possibilities here:
Gladiator + Thaumaturge = Red Mage [Job] Rapier
Marauder + Arcanist = Dark Knight [Job] Scythe
Musketeer + Thaumaturge = Gun Mage [Job] Gunblade
Tamer + Conjurer = Blue Mage [Job] Scimitar
Scout + Tamer = Dancer [Job] Fans
Conjurer + Evoker = Geomancer [Job] Bell
Archer + Scout = Ninja [Job] Katana
Lancer + Gladiator = Samurai [Job] Great Katana
Last edited by Zantetsuken; 12-09-2011 at 08:34 AM.
^ this...so much this...I miss the days of running around as Corsair with 5+ stacks of bullets and numerous stacks of cards...as well as 3 different equip types (TP, WS, Quickdraw)
*sigh* oh the days
Healer strike is ridiculously foolish and accomplishes nothing
mix them and you have a necro-mancerHere is what I'd like to see (in the order of appearance)
- Archanist [Class] master of Enfeebling and Enhancing Magic >> Time Mage [Job] Advanced Enfeebling/Enhancing Magic.
- Musketeer (Chemist) [Class] uses Guns, has bonus to Item use >> Gambler [Job] Random attacks/buffs
- Thief [Class] Twin Daggers, Stealing >> Assassin [Job] Heavy Damage Spike and enfeebling attacks.
- Tamer [Class] uses Whips and can tame Pets to fight >> Beastmaster [Job] Can tame monsters to use as mounts in battle.
- Evoker [Class] - Master of elemental spirits >> Summoner [Job]- Summons lesser Avatars (ie Carbuncle, Fenrir, Valefor,..) to fight alongside, and can also summon Primals like Ifrit. (obviously within the framework of Player Companies that Yoshi suggested)
Beyond this, new jobs should require a mixture of classes
Gladiator + Thaumaturge = Red Mage [Job]
Marauder + Arcanist = Dark Knight [Job]
Musketeer + Conjurer = Gun Mage [Job]
Notes: I think Ninja should be saved for a far-east themed expansion and Summoner should be delayed so that they have the time to get the job done right. Additionally, I do not want a Beastmaster to be related to Summoner in any way as the two jobs really have nothing in common...
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.