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  1. #241
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    I see no problem with Thief being a Job or class, because a Class could easily branch off into the many "Thief" subclasses -- Thief, Dancer etc. (Dancer was close to a thief in general make up.)
    (2)

  2. #242
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Though THF sounds more like a Job, than a class, I would prefer THF the class, which becomes the NIN job. Over Scout to NIN. (Good ol FF1 reference.)
    (1)

  3. #243
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    debuffs mage sure, then i guess thf and then pet classes. would love to see like 3diff pet classes that work well together in party modes. or even pet classes that acually get used in normal groups and not just solo or duo/trio's with other pet classes.
    (0)

  4. #244
    Player
    Nix's Avatar
    Join Date
    Apr 2011
    Location
    In a blanket fort♪
    Posts
    2,163
    Character
    Fluffy Pancake
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I would love a pet class next!
    Maybe something like BST *_____*? I would like a snurble pet >:3 (Would that make me a Snurble Wrangler?)
    (1)

    Act in such a way that you treat humanity, whether in your own person or in the person of another, always at the same time as an end and never simply as a means

  5. #245
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    a MUSKATEER class
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  6. #246
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    like i said beore id liek t see mage first for magic balance.
    Im already certain that thf and smn will make an appearence sometime.
    what id like to see is,
    arcaninist class> time mage job > engineer job
    (0)

  7. #247
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Musketeer sounds like a fun class. A loud one, too. But maybe I just want to hold stacks and stacks of bullets. ^_^
    (0)

  8. #248
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Here is what I'd like to see (in the order of appearance)
    • Arcanist [Class] master of Enfeebling and Enhancing Magic >> Time Mage [Job] Advanced Enfeebling/Enhancing Magic.
    • Scout [Class] Twin Daggers >> Thief [Job] Heavy Damage Spike and enfeebling attacks, stealing.
    • Musketeer (Chemist) [Class] uses Guns, has bonus to Item use >> Gambler [Job] Random attacks/buffs, Dice and Cards.
    • Tamer [Class] uses Whips and can tame Pets to fight >> Beastmaster [Job] Can tame monsters to use as mounts in battle. (see Yoshi's 2nd Youtube Video)
    • Evoker [Class] - Master of elemental spirits >> Summoner [Job]- Summons lesser Avatars (ie Carbuncle, Fenrir, Valefor,..) to fight alongside, and can also summon Primals like Ifrit. (obviously within the framework of Player Companies that Yoshi suggested)

    Beyond this, new jobs should require a mixture of classes. There are many fantastic possibilities here:

    Gladiator + Thaumaturge = Red Mage [Job] Rapier
    Marauder + Arcanist = Dark Knight [Job] Scythe
    Musketeer + Thaumaturge = Gun Mage [Job] Gunblade
    Tamer + Conjurer = Blue Mage [Job] Scimitar
    Scout + Tamer = Dancer [Job] Fans
    Conjurer + Evoker = Geomancer [Job] Bell
    Archer + Scout = Ninja [Job] Katana
    Lancer + Gladiator = Samurai [Job] Great Katana
    (5)
    Last edited by Zantetsuken; 12-09-2011 at 08:34 AM.

  9. #249
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by normalforce View Post
    Musketeer sounds like a fun class. A loud one, too. But maybe I just want to hold stacks and stacks of bullets. ^_^
    ^ this...so much this...I miss the days of running around as Corsair with 5+ stacks of bullets and numerous stacks of cards...as well as 3 different equip types (TP, WS, Quickdraw)

    *sigh* oh the days
    (1)
    Healer strike is ridiculously foolish and accomplishes nothing

  10. #250
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Zantetsuken View Post
    Here is what I'd like to see (in the order of appearance)
    • Archanist [Class] master of Enfeebling and Enhancing Magic >> Time Mage [Job] Advanced Enfeebling/Enhancing Magic.
    • Musketeer (Chemist) [Class] uses Guns, has bonus to Item use >> Gambler [Job] Random attacks/buffs
    • Thief [Class] Twin Daggers, Stealing >> Assassin [Job] Heavy Damage Spike and enfeebling attacks.
    • Tamer [Class] uses Whips and can tame Pets to fight >> Beastmaster [Job] Can tame monsters to use as mounts in battle.
    • Evoker [Class] - Master of elemental spirits >> Summoner [Job]- Summons lesser Avatars (ie Carbuncle, Fenrir, Valefor,..) to fight alongside, and can also summon Primals like Ifrit. (obviously within the framework of Player Companies that Yoshi suggested)

    Beyond this, new jobs should require a mixture of classes

    Gladiator + Thaumaturge = Red Mage [Job]
    Marauder + Arcanist = Dark Knight [Job]
    Musketeer + Conjurer = Gun Mage [Job]




    Notes: I think Ninja should be saved for a far-east themed expansion and Summoner should be delayed so that they have the time to get the job done right. Additionally, I do not want a Beastmaster to be related to Summoner in any way as the two jobs really have nothing in common...
    mix them and you have a necro-mancer
    (0)

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