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  1. #341
    Player
    Wicka's Avatar
    Join Date
    Feb 2012
    Posts
    74
    Character
    Ryken Meadowhawk
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Puppetmaster. I know that Pup is nowhere on any of the road-maps, but dang-howdy do I want to be able to punch stuff while a little robot does it's thing. All time favorite class from XI. It was complicated and fun. Also, the puppets were just cool looking.
    (6)

  2. #342
    Player
    TessaJalloh's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    644
    Character
    Tessa Jalloh
    World
    Balmung
    Main Class
    Ninja Lv 60
    I'd take a new caster, if it was blue mage... >.> <.< Immortals for Life! Aht Urghan or bust!

    But no, seriously, i'm most looking forward to Scout, i loved THF in XI.
    (1)

  3. #343
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Necromancer
    (1)

  4. #344
    Player
    AreeyaJaidee's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Quesse View Post
    Beastmaster please.

    Balanced would be nice.

    Party friendly as well.

    Furry AF is a must.

    Get moving on this.
    100% Agreed. BST LS has already been made on Lindblum: "Lucky Charms" is back!

    Please use FFXI BST as base and improve from there! Looking forward to:

    - Pet control: Attack, Release, Return, Sic (special attack trigger: pets abilities become selectable as a higher lvl BST), Feed (give pet food, food effect varies based on pet type), Stay (set a marker way point for pet to remain until called)
    - Charming Pets: everything but NMs
    - Same amazing Soloing Capabilities
    - Balanced party dynamics
    - Pets don't count against EXP or party member count
    - Traditional medium/fur armor/weapons (Guttler for the win!)
    - Unique abilities that utilize pet as a weapon with control over pets attacks/defenses based on the lvl of BST (with higher lvl BST selection of pet abilities becomes available)
    - Real-time ui widget displaying mob info: pet abilities (when available), aggro, hp, mp, tp, pet stance (aggressive, calm, defensive :selectable

    A lot can be done here to improve on old BST concepts! :3

    There's also a thread I made awhile back with all these ideas explained in detail, it had good reception from other players wanting BST in FFXIV. Ill link it if i can find it.

    *huggles*
    (1)

  5. #345
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    BST

    BST BST BST

    As one of the co-creators of the largest BST ls across all servers in FFXI (Monstersinc LS of Ramuh) I would love to see bst back in action!
    (1)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  6. #346
    Player
    Tibian's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    379
    Character
    Tibian Rahm
    World
    Excalibur
    Main Class
    Leatherworker Lv 60
    Anything EXCEPT Red mage/Ninja/Thief.

    Summoner YES.
    Arcanist YES
    Musketeer YES
    New Class/Job YES.
    RANGED BLUE MAGE YES.
    (1)

  7. #347
    Player
    Amsai's Avatar
    Join Date
    Mar 2011
    Posts
    457
    Character
    Greedalox Blurflux
    World
    Hyperion
    Main Class
    Marauder Lv 50
    I'd actually rather have one each from the different class-types presented in the player's poll the 3rd. That way everyone gets something.

    Aside from that, I have to go with thf/nin first and whatever else after that. Also on the players poll, there were 2 categories that I cant see why they couldnt co-exist. combine thief/nin with the idea of a melee dubuffing class. With some of the normal things you'd expect dual wielding low damage low delay weapons, some form of steal, TH, and gil finder, stealth abilities, flee. However, where it would differ would be in low damge WSs with highly effective DoTs and ninja could introduce WSs that add to combos with things like mute, disable, and petrify. As well as perfcet dodge as the "15 min" and a different spin on Shadows in the direction of Naruto lol. So instead of mitigating an attack it spawns clones that increase your damage for a short time.

    On the other hand if they make a thief/nin class that is worthless (brings nothing new like DoTs or more CC tactics or even enmity control tactics), then dont even bother. If there is one thing I hate more than anything its a worthless "why did you make this" class. On the other other hand, SE still needs to work on ballance (hello all ranged and 1 tank set ups....)
    (0)

  8. #348
    Player
    Niqote's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    3,069
    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Botanist Lv 100
    Gypsy/Dancer - support based
    (1)

  9. #349
    Player
    Natabant's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    275
    Character
    Natsu Seibold
    World
    Excalibur
    Main Class
    Bard Lv 60
    Quote Originally Posted by Niqote View Post
    Gypsy/Dancer - support based
    ^ Yes Please! I want Dancer back, it was so much fun in FFXI. I wanna duel-wield daggers again too. XD
    (1)

  10. #350
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    All 3. thief, summoner, mage
    (0)

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