Quote Originally Posted by Kurando View Post
But you know that if the other players in your party (the DPS and Tanks) can't pass a mandatory dps check, then that's really on them to get their act together. Most content isn't balanced for the healers to have to constantly DPS nor is it balanced if both tanks are not in tank stance, but it is common for players to DPS a lot with healers once they know a fight and for tanks (such as WAR) to favour their damage stance to maximize output. If you were in a raid environment though you would a have co healer to help so between them they could easily find windows to DPS. I've met some healers that only ever threw out the occasion dot or did damage as a an extra effect (Assize, Earthly Star etc) but they kept everyone alive and the raid went by without a hitch. Could it of gone faster, yeah probably, but unless they were doing Ultimate content it shouldn't matter.
I agree with everything you said, but it is what it is I guess the saying goes. Majority rules, and we healers are pretty much a tool to be used. AST is my most competent and enjoyable healing job, and I think it's because I have other things than heal or dps to distract me while playing it. I don't have to put out to much damage if i can increase the parties damage, or as much healing if i can mitigate the tanks damage with a buff. I really enjoy my AST, but when im doing new content the pressure can be on to make sure im getting the mechanics down right, healing those who aren't, and looking for windows to drop a bit of dps to help move things along.