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  1. #1
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    I know it's said in every single healer thread ever, but rework of the Lily system and associated traits. The whole thing is an absolute mess and needs to be changed, from the way we get them to the effect it gives us.

    I'd also like to see more interesting ways to DPS as a healer in general, but as long as SE keeps this stance that healers shouldn't need to dps, we'll probably never get more than what we have now.
    (4)

  2. #2
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    SCH:
    General:
    Balance MP disparity. Broil II shouldn't cost 20% more than Stone IV at less potency. Miasma II shouldnt cost 233% more than Aero III. I would put it at 150% the cost of Broil II.
    Make Miasma II based on location, like bane/gravity so its easier to maintain good weave practices, instead of chaining yourself to melee range.

    Fairy:
    Seperate the role identity of Eos and Selene.
    Just pick what it is and go for it. Personally I would say single target healing fairy vs AOE healing fairy. We shouldnt try to add more DPS buffing support to healers. It already causes too much one sided love to the healers than can up a DPS' numbers.

    With this, Fey union could be AOE based (100-150 potency) with Eos and single target with selene (same potency as it is now.) Selene could replace her single Silent Dusk with a larger potency single target heal (to contrast with Eos party wide heal over time.)

    Balance SCH DPS with fun gameplay. Right now it feels very clunky, but the overall DPS/RDPS is the best of all healers. I would rather they bring SCH closer to the other healers, but still flow.

    WHM

    Make lillies more relevant to gameplay. Don't make us go out of way to get them. Combine confessions with Lillies. Using Medica, Medica II, Cure III, Cure II, or cure generates a lilly. Every time a lilly is gained removed time from all abilities it currently Affects Potency is now affected by lillies instead of cool down. 5%, 10%, 20%. The only real downfall to this is how annoying it could continue to make gameplay, avoiding using tetra, for example, so that you can hit with a harder assize. Reduce the cool down of plenary indulgence. Based around WHM at 30 Yalms. Same potency as confessions.

    AST
    Ast is in a realllly good spot as is. I would continue to create skills that diverge from SCH/WHM playstyle. I really love everything theyve made so far for AST in SB. Just like previous posters, maybe they could add a "positive thinking" or "Will over the future" to draw specific cards outside of battle. It would be difficult to make without someone finding a way for abuse, but that's really all AST suffers from. Bad RNG prepull.

    Healer general:

    Balance role skills. Keep quirky skills, remove things that are mandatory or increase slots available.

    I was thinkign about bringing healers back up for DPS relative to the max DPS and the tank's current DPS, but actually looking back, the classes just had such a large DPS difference within the tank and healing roles. The top Tank DPS was War at about 65% and the Top Healer was at 52% (compared to 45% now.) The other healers were in this 45% range.
    (0)
    Last edited by Zyneste; 06-18-2018 at 02:35 AM.

  3. #3
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,249
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Make Broil a 2s cast with 2.5s recast so I can weave oGCDs.
    (0)

  4. #4
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Jonnycbad View Post
    Make Broil a 2s cast with 2.5s recast so I can weave oGCDs.
    It would have to be 1.5 seconds or you're still clipping. All OGCDs take 1 second minimum. Its why the AST change was so solid. Aal healers really should have gotten it, but AST needed it for quality of playstyle alone. WHM DPS needs brought up a smidge and SCH brought down a little less.
    (0)

  5. #5
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,661
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    My Wishlist:

    New Healer - Dancer
    I know this isn't new or special since Dancer's requested pretty heavily from a lot of people both as a healer or DPS, but I do strongly believe it will be such a great choice, especially because of its potential to not feel like the current healers. I love Astrologian, but it didn't do much in the way of giving healers something other than a mystical, robe-wearing spell caster to choose from.

    Overall Changes:
    Revamped Role Actions: Half of the Healer role actions are useless (i.e. Break, Cleric Stance, etc.) and the other half are imperative (Lucid Dreaming, Protect, etc.). Role actions have the opportunity to be interesting and unique mechanics that allow healers to further customize their style of play and should include more interesting tools.

    The ability to equip specific glamour plates: I have multiple glamour plates for each healer, but it's slightly annoying to have to constantly change my glamour every time I swap jobs, especially if I'm in an area that won't allow me to.

    Job Specific:
    White Mage -
    Replace Fluid Aura: Not only is Fluid Aura basically useless, but could we please just get an offensive water spell? Conjurer's are supposed to be about this natural trinity of Earth, Wind, and Water, and the first useful water ability White Mages get is Asylum at level 52. Really? But speaking of elements...
    Quake, Tornado, and Flood: I'd love to see these integrated into the White Mages kit, but not as a potency upgrade of Stone, Aero, and Water. I'd like to see these play a more interesting role in the White Mages ability set and somehow compliment their healing nature rather than just be for DPSing.
    Reworked Lilies: Lilies are currently the most uninteresting and uninspired gauge mechanic in Stormblood while also having nothing to do with the White Mage's lore besides that they look pretty. I want to see this get overhauled into something more thematically appropriate, and could even play into that Quake, Tornado, Flood thing I mentioned.

    Scholar -
    Update Ruin, Bio, and Miasma spells: Just like how Broil replaced Ruin, I'd like to see the other Arcanist DPS tools get updated and renamed into something that helps Scholar further differentiate itself from Summoner. I was thinking of some of the spells from 11 like Choke, Rasp, and Frost for Bio II, Miasma, and Miasma II respectively, and Drown for Ruin II. The Ruin II update should also be stronger than the Miasma II update since Miasma II is just flat out better in everything except MP management.
    Make Selene feel more satisfying: Selene's Fey Wind is basically carrying her kit right now. Yes, Fey Caress can be useful at times, but its still super situational compared to Eos' Fey Illumination or Fey Covenant. I want something that makes Selene's kit feel just as satisfying in regards to either Fey Caress and Silent Dusk being updated or replaced altogether.
    Make Dissipation feel more satisfying: I know this argument has been beaten to death, and I'm not going to argue that Dissipation is useless because its updates have at least given it a niche, but it still feels horrible to use. I never want to use it even in situations where it could benefit me because of how bad it feels to use. I want something that feels great. Indomitability feels great. Bane feels great. Chain Stratagem feels great. Fey Union feels... acceptable. Dissipation feels awful. Maybe make it so that the fairy doesn't disappear, but simply channels her energy into you to empower you? That would feel better, especially if you could choose to end it like Fey Union.

    Astrologian -
    Spire Change: I'd like to see Ewer drop its MP refresh and tack that onto Spire. Spire's usefulness would still be niche, but if it applied both the MP and TP refreshes, A) The card would now be applicable to every job like all the other cards, and B) spreading it to the entire team would (still be useless) actually provide something to each recipient (Not that anyone would do that, but at least it wouldn't only impact 2-6 members of the team). You could also rework Ewer into something more interesting. I'd like to say a HoT effect since that would maintain Ewer's duality with Spire, but I'm not sure how good or bad that might be.
    That's it for Astro, actually. They're in a really great spot and feel pretty good to play across the board.
    (1)
    Last edited by ty_taurus; 06-18-2018 at 06:32 AM.

  6. #6
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    A new healer ^^"

    Got tired of the actual mechanics and I'm really hopping for something new
    (0)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  7. #7
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    4,002
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Pictomancer Lv 100
    Continuing where I went off:

    SCH
    1. Do something more with the Faerie Gauge. You could have a DPS ability that uses some or another heal or support ability or something...
    2. Remove or Change Silent Dusk on Selene. Even with all Fairy skills becoming Abilities that take priority over whatever your fairy was doing, this is very niche. You first have to have no one else in your party who can Stun (Tanks or Range with Role Class, MNK, DRG, or even a WHM with Holy. There's also AST but they shouldn't be using Celestial Opposition to Stun things), then you have to have Selene out over Eos, who is more valued right now. You could replace it with another support ability or maybe a version of Eos's Whispering Dawn so Selene can have some healing support.
    3. Just have the Fairy float and follow who they are tethered when under Fey Union.
    4. A way to refresh DoTs.

    WHM
    1. Lillies. Do something with them.
    2. Do something with Fluid Aura. In my dream world, Fluid Aura would do damage and not have knockback.
    3. Maybe have Presence of Mind and Thin Air effected by Lillies.
    4. Have a way for HoTs to give Lillies, whether it be RNG or doing x-amount of tics or something.
    (0)

  8. #8
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Mimilu View Post
    Continuing where I went off:

    SCH
    2. Remove or Change Silent Dusk on Selene. Even with all Fairy skills becoming Abilities that take priority over whatever your fairy was doing, this is very niche. You first have to have no one else in your party who can Stun (Tanks or Range with Role Class, MNK, DRG, or even a WHM with Holy. There's also AST but they shouldn't be using Celestial Opposition to Stun things), then you have to have Selene out over Eos, who is more valued right now. You could replace it with another support ability or maybe a version of Eos's Whispering Dawn so Selene can have some healing support.
    3. Just have the Fairy float and follow who they are tethered when under Fey Union.
    Maybe something like a big ward on the team to balance with Eos's HP regen ?
    This way SCH would have to adapt their summoned fairy during the fight to prevent big damages and then regen HP ^^
    (0)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  9. #9
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Miles_Maelstrom View Post
    I
    I always put this up did you know scholars the only job that doesn\\'t have a proc or combo based off their base action for their role
    Well I don\\'t see the problem with that. Like, so you even use physic enough to miss something like that? These proc are rather useless since they proc out of a skill we barely use. (I still get your point, but I don\\'t see it as a problem from both a design and balance pov.)

    Personnally the more unique healer are the better. For instance the sheer ressemblance between AST diurnal and WHM is something that I find much more concerning.

    So I understand that the direction SCH is taking might displease you but imo Sch is actually in the best position both design and balance wise. It has the most unique mechanic and skills. ( but this comes down to preferences so theres little point arguing over that)
    (1)

  10. #10
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    The integration of healing and dps abilities to help fuel each other would be my #1 wish for 5.0. More than Dancer, more than Viera, more than WHM getting buffed.

    SE needs to come out in favor of healer dps in a real way so that that entire debate can just finally die.
    (5)

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