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  1. #31
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Continuing where I went off:

    SCH
    1. Do something more with the Faerie Gauge. You could have a DPS ability that uses some or another heal or support ability or something...
    2. Remove or Change Silent Dusk on Selene. Even with all Fairy skills becoming Abilities that take priority over whatever your fairy was doing, this is very niche. You first have to have no one else in your party who can Stun (Tanks or Range with Role Class, MNK, DRG, or even a WHM with Holy. There's also AST but they shouldn't be using Celestial Opposition to Stun things), then you have to have Selene out over Eos, who is more valued right now. You could replace it with another support ability or maybe a version of Eos's Whispering Dawn so Selene can have some healing support.
    3. Just have the Fairy float and follow who they are tethered when under Fey Union.
    4. A way to refresh DoTs.

    WHM
    1. Lillies. Do something with them.
    2. Do something with Fluid Aura. In my dream world, Fluid Aura would do damage and not have knockback.
    3. Maybe have Presence of Mind and Thin Air effected by Lillies.
    4. Have a way for HoTs to give Lillies, whether it be RNG or doing x-amount of tics or something.
    (0)

  2. #32
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Mimilu View Post
    Continuing where I went off:

    SCH
    2. Remove or Change Silent Dusk on Selene. Even with all Fairy skills becoming Abilities that take priority over whatever your fairy was doing, this is very niche. You first have to have no one else in your party who can Stun (Tanks or Range with Role Class, MNK, DRG, or even a WHM with Holy. There's also AST but they shouldn't be using Celestial Opposition to Stun things), then you have to have Selene out over Eos, who is more valued right now. You could replace it with another support ability or maybe a version of Eos's Whispering Dawn so Selene can have some healing support.
    3. Just have the Fairy float and follow who they are tethered when under Fey Union.
    Maybe something like a big ward on the team to balance with Eos's HP regen ?
    This way SCH would have to adapt their summoned fairy during the fight to prevent big damages and then regen HP ^^
    (0)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  3. #33
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Miles_Maelstrom View Post
    snnip.
    So...
    - Emergency Tactic (Deployement Tactic?)
    - Not being able to buff Eos (altough she's been buffed to compensate)
    - Dissipation


    3 weird "broken" things and the job needs a "Major" rework?

    Also when you talk about "Emergency Tactic" I assume you actually meant "Deployment Tactic". Emergency Tactic is the skill that turns your shield into a heal.

    Imo only Deployment Tactic needs a proper rework since, as you mentionned you can only spread your shield now.
    Also, I consider the combo Shieldcrit+Emergency Tactic to be too strong but that's a different topic. And why do we even care about E4E spread?

    Regarding the Fairy, I really don't see the problem, you can't do the brain dead "rouse + Whispering Dawn" but to compensate they buffed Whispering Dawn potency.
    Overall it's still a slight nerf to that specific skill but now you can actually use Rouse whenever you actually want more heal.
    And I mean, the #1 issue about Whispering Dawn was adressed!

    Regarding Dissipation I agree about the apparent contradiction between the buff and the stack.
    But this is not a SCH problem, it's an overall game design issue. Every single ability in the game doesn't scale from buff/debuff.
    Every single job are affected by that, Tetragram, EartlyStar, Essential Dignity etc etc.
    Dissipation received a good fix in... 4.2? (or was it 4.1?), the cast and cost reduction on fairies made the skill much better overall and it's actually something you can play around.

    I actually use it quite often now when I know I won't need my fairy for the next 30sec and I could use 3 more stacks to speed up my Aetherflux cd and pile up more.
    The only big problem left is that you get no Fairy Gauge while the fairy's gone (so that's potentially 60 points you miss before you call her back)


    So, I don't say everything is perfect, but "a major rework" is a bit of a stretch
    (1)

  4. #34
    Player Miles_Maelstrom's Avatar
    Join Date
    Aug 2013
    Location
    Idylshire
    Posts
    448
    Character
    Miles Maelstrom
    World
    Gilgamesh
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Sylvain View Post
    . . .

    So, I don't say everything is perfect, but "a major rework" is a bit of a stretch
    I know it's a wierd concept. It's not about power or the job not performing correctly, it's a pure aesthetic issue.

    Jobs generally have lots of abilities that mesh or work in tandem. Dps have combos, procs, etc. Tanks also have combos for dps and threat. Even the other two healers have procs key abilities that work with each other. Scholar it seems keep getting more and more of our abiliites abilitiy to affect each other and mesh taken away.

    I always put this up did you know scholars the only job that doesn't have a proc or combo based off their base action for their role. The other two healers even have it their base heal on both ast and whm can cause a proc to give them a bonus on a strong heal. Sch psychic interacts with nothing. While this stuff isn't game breaking it gives the class this wierd feel to it.

    Also this is a wish list thing, they by means dont have to address any of this I am just expressing something I wish would be addressed. This is a wish list thread.

    Edit: also yes I did mean the functionality of deployment tactics not emergency tactics. Emergency tactics does about as much as it can concievably do at this time. Deployment is the one that got thrown off in SB.

    This is the part that feels wierd to me:

    If I wanted to describe ast time extension moves I would write:

    Extended the duration of ast buffs on the player.

    Simple easy, and it's all ast buffs, cards, sect buffs, and even their long CD of synergy can be extended.

    In HW similarly deployment tactics could easily described as:

    Spreads sch buffs to other players.

    We only had two sch buffs then e4e and galvanize, but now in SB this move is no longer as clean:

    Spreads sch buffs to other players, except not excog, and also role skill e4e.

    The actual functionality didn't change, but how it feels that it meshes well with our other abilities is different.

    I know it's wierd but it's just how I've been feeling scholar has been moving away from.
    (2)
    Last edited by Miles_Maelstrom; 06-20-2018 at 04:41 AM.

  5. #35
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Miles_Maelstrom View Post
    I
    I always put this up did you know scholars the only job that doesn\\'t have a proc or combo based off their base action for their role
    Well I don\\'t see the problem with that. Like, so you even use physic enough to miss something like that? These proc are rather useless since they proc out of a skill we barely use. (I still get your point, but I don\\'t see it as a problem from both a design and balance pov.)

    Personnally the more unique healer are the better. For instance the sheer ressemblance between AST diurnal and WHM is something that I find much more concerning.

    So I understand that the direction SCH is taking might displease you but imo Sch is actually in the best position both design and balance wise. It has the most unique mechanic and skills. ( but this comes down to preferences so theres little point arguing over that)
    (1)

  6. #36
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    The integration of healing and dps abilities to help fuel each other would be my #1 wish for 5.0. More than Dancer, more than Viera, more than WHM getting buffed.

    SE needs to come out in favor of healer dps in a real way so that that entire debate can just finally die.
    (5)

  7. #37
    Player
    Elysana's Avatar
    Join Date
    Jun 2018
    Posts
    9
    Character
    Elysana Theirin
    World
    Sargatanas
    Main Class
    White Mage Lv 70
    It does make me wonder what a dancer-healer would be like if ever.

    I DO hope they'll be healers in 5.0.
    (0)

  8. #38
    Player
    NessaWyvern's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,920
    Character
    Nessa Goddessly
    World
    Ravana
    Main Class
    Conjurer Lv 96
    Quote Originally Posted by Ing-Dono View Post
    I'd be down with that, a nice buff for WHM's to give that somewhat fits the job. (seeing as we already have Presence of Mind)
    I'd think that it would fit Astros more, since they already have time-based magic.
    (0)

  9. #39
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Quote Originally Posted by MoroMurasaki View Post
    SE needs to come out in favor of healer dps in a real way so that that entire debate can just finally die.
    I don't see why they would need to do such a thing.
    Also, SE stance on that debate is very clear, they don't want to force dps on healer which is why they balance content without healer dps contribution for dps check (altough I suspect this to not be true for last savage tier and especially ultimate)

    So technically there is no debate, we just keep arguing and talking about that but if there's one thing you can be sure won't happen, it's that healer will be tuned around actively smashing the boss. (unless y.p has a drastic change of mindset)
    (0)

  10. #40
    Player
    Rosa_Frandlia's Avatar
    Join Date
    Feb 2018
    Posts
    249
    Character
    Rosa Frandlia
    World
    Diabolos
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Sylvain View Post
    I don't see why they would need to do such a thing.
    Also, SE stance on that debate is very clear, they don't want to force dps on healer which is why they balance content without healer dps contribution for dps check (altough I suspect this to not be true for last savage tier and especially ultimate)

    So technically there is no debate, we just keep arguing and talking about that but if there's one thing you can be sure won't happen, it's that healer will be tuned around actively smashing the boss. (unless y.p has a drastic change of mindset)
    I put it in another thread, but DPS isn't just raids, dungeons, and trials. It is also needed solo in instances, where I have needed multiple echo's to do enough damage before a phase or I'd get swamped and no amount of holy's could get me out until I had the echo. That content also needs to be balanced for healer DPS too.
    (0)

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