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  1. #71
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    I legit didn't see the floor 30 boss die last night. It just sort of exploded...

    Also casuals wanting more casual floors? Why? All you are gonna run is 21-30 just like all you ran for PotD was 51-60.
    (2)

  2. #72
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Ryaz View Post
    My biggest issue is that 99% of the items you get from bags is crappy materia and firewoks. SE never learns.
    I'd rather get Materia V; at least people want to buy those. Getting Magicked Prisms is the equivalent of the game devs spitting in my face.
    (3)

  3. #73
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by CorbinDallas View Post
    It's a bit too easy if you ask me, copious amounts of magicite/petrifaction pomander significantly lower the risk of wiping. We would use a fortune + petrifaction or magicite and gain more than we used most of the time.
    That's not terribly different from what you can do with the manticore pomanders in Palace.
    (0)

  4. #74
    Player
    InkstainedGwyn's Avatar
    Join Date
    Oct 2017
    Posts
    1,236
    Character
    Souji Hanamura
    World
    Exodus
    Main Class
    Astrologian Lv 90
    Fireworks were annoying in Eureka but it was one thing when you got like 500 chests a run if you did your full hour and a half. Here, you come out of PotD2.0 with 3 sacks and all 3 are fireworks and just. Yes, it's how PotD worked, and I'm annoyed with that, too. Esp as there are crafting items I want in here that are even harder to get than from Aqua/Canals because there's 1,000,000 other random items mixed on (so many falconers shirts).

    The story was random, out of nowhere, and seemed to be very short/sudden for all of the potential implications. PotD drew upon an established story and had 100 floors to carry it through. This introduced something new and crammed it all into 30.
    (4)

  5. #75
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,556
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    Did you ignore HyoMin's response regarding this previously? Yoshida outright said their data showed the majority of people preferred floors 180-200, i.e., they fancied a more challenging experience.
    I'm sorry, I'm calling bullshit on this. If he only asked those who had actually gotten here, then yes, of course it's going to look like players prefer it. I want to see his numbers and just what part of the population was queried.
    (5)

  6. #76
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by InkstainedGwyn View Post
    The story was random, out of nowhere, and seemed to be very short/sudden for all of the potential implications. PotD drew upon an established story and had 100 floors to carry it through. This introduced something new and crammed it all into 30.
    Yeah, it was too short to really get going, and then it ended and threw in some Final Fantasy III references at the end that felt really abruptly placed.
    (3)

  7. #77
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,803
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    Think Heaven on High is real let down. Here think your going to get good item finally from bag just to get vi material. Wish they drop those and give some glamour items or something can use.
    (1)

  8. #78
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    I think it'd be nice if the next Deep Dungeon had alternating bosses, like the Hidden Canals. Doing 21 - 30 repeatedly for levels has me bored of Discount Titan.
    (2)

  9. #79
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Guys, If you say that there less casual content I want you to think about this.

    21-30 takes about 15 mins and now you can PF crossworld for HoH too.

    I say now it's much easier getting to the fixed floor than before thanks to the fact that you must not waste 1 hour in pointless floors. And since 31-50 is still casual enough I'd say it's better than before for not static ppl to do apex.
    (2)

  10. #80
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by TaleraRistain View Post
    I'm sorry, I'm calling bullshit on this. If he only asked those who had actually gotten here, then yes, of course it's going to look like players prefer it. I want to see his numbers and just what part of the population was queried.
    Copying this from another post; there may not be any numbers, but that doesn’t mean that Yoshida would be disingenuous either—

    Quote Originally Posted by HyoMinPark View Post
    Considering the sheer amount of Floor 200 parties I saw on Cactuar not only in Heavensward but in Stormblood after they enabled cross-server functions for Floor 200 runs (and at that point, they were across Aether), I disagree. Sure that’s anecdotal...however—if people didn’t do the content, why would the developers mention they’re making floors 31 to 100 of Heaven on High difficult because players enjoyed the more difficult floors of PotD more than the easier floors? Those words came from Yoshida himself.

    With the original Deep Dungeon, Palace of the Dead, we released 200 floors over two patches. However our feedback indicates that outside of leveling other jobs, players only really enjoyed the challenge of floors 180 to 200. With Heaven on High the leveling and story portion will end at floor 30, but floors 31 to 100 should feel closer to 180 to 200. Expect that kind of challenge from 31 to 100 and we hope the players enjoy accessing this content a little sooner.
    Source: https://docs.google.com/document/d/1...1A/mobilebasic
    Nothing in his statement claims he was querying any specific part of the playerbase, but the playerbase as a whole—so anyone looking to say that it was “only the raiders” that enjoyed have no argument there. Which is basically what Riyah always says—the only players that enjoy hard content are Savage raiders, when PotD Floor 200 proves otherwise (as opposed to other anecdotal stories).
    (4)
    Last edited by HyoMinPark; 07-05-2018 at 09:08 AM.
    Sage | Astrologian | Dancer

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