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  1. #1
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,047
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100

    Would you all like to see something beyond S-Rank Hunts?

    I think it is safe to say every hunting group can pretty much curb stomp every single A and S rank, the mechanics are pretty much trivialized unless you're a small hunting group. So my proposal is this..would it be nice to see a new rank of monsters called U-Ranks? U meaning Ultimate Rank Monsters.

    Basically maybe have them on par to Extreme bosses?

    I don't mind if anyone here disagrees with the idea, just thought hunts have been really trivialized.
    (1)

  2. #2
    Player AppleJinx's Avatar
    Join Date
    Oct 2016
    Posts
    324
    Character
    Apple Jinx
    World
    Ultros
    Main Class
    Dragoon Lv 80
    Hunts are supposed to be easy, accessible, and reward welfare currencies for the casual players to catch up.
    (2)

  3. #3
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,524
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by AppleJinx View Post
    Hunts are supposed to be easy, accessible, and reward welfare currencies for the casual players to catch up.
    Are they, though?
    (0)

    http://king.canadane.com

  4. #4
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Canadane View Post
    Are they, though?
    considering you can easily just solo single leveling and level 70 mobs for roughly the same as a S-rank, yes.

    Also, can we please stop with the "i want hard stuff" all the time? Do you really want a harder hunt than an s-rank when the game barely can render 50 people fighting it, and will reduce the draw distance to the point where you can't even heal people a little away from you? Does nobody here remember launch ixion and lagging so hard you vanished when dead? I mean come on already.
    (2)
    Last edited by RiyahArp; 06-20-2018 at 12:57 PM.

  5. #5
    Player Vhailor's Avatar
    Join Date
    Feb 2012
    Posts
    761
    Character
    Deionarra Eidolon
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by RiyahArp View Post
    considering you can easily just solo single leveling and level 70 mobs for roughly the same as a S-rank, yes.

    Also, can we please stop with the "i want hard stuff" all the time? Do you really want a harder hunt than an s-rank when the game barely can render 50 people fighting it, and will reduce the draw distance to the point where you can't even heal people a little away from you? Does nobody here remember launch ixion and lagging so hard you vanished when dead? I mean come on already.
    Having difficult stuff doesn't mean having large-scale, throw-more-people-at-it stuff. At least to me.

    Also, as an aside, the draw-distance issue really shouldn't exist. I struggle with the idea that players should shape content requests around SE being so fucking stupid so as to not prioritize party member and mob rendering before any surrounding person. There should never be an inability to Cure, Raise, or otherwise target party members, whether you're the only ones in a map or joined in with over 100 other players wailing on a FATE like Ixion.
    (1)

  6. #6
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Vhailor View Post
    \Also, as an aside, the draw-distance issue really shouldn't exist.
    Unless you are programmer with access to their code, you can't say that. Any game with a decent level of detail is going to struggle with this. Games like Dynasty warriors exist in flat featureless arenas, and barely render half the players most MMOs try to. FFXI's TOAU city defense was just in a single small zone and still struggled to render more than a handful of players onscreen. When I played Aion, it had the same problem. Hell, EVE has to use something called Time dilation, in which huge fleet battles are lagged out for an hour just so they can exist. It's not an easy problem to fix, and games that do have a lot of people tend to be single player and render small variations of one enemy at at time.
    (0)

  7. #7
    Player
    Squintina's Avatar
    Join Date
    Oct 2014
    Posts
    1,054
    Character
    Squintina Nightgard
    World
    Faerie
    Main Class
    Scholar Lv 100
    The reason S ranks are easy is because we get stronger.

    The Stormblood S ranks certainly weren't as easy on 4.0 or 4.1. I remember seeing bodies hit the floor for that tomestone-looking S rank even when we had a ton of people. Now? Not so much, it dies too quickly because our ilvl's gone way up.

    So I don't think we need a new rank..because the same thing will happen: we'll get stronger as the incoming patches gear us and be able to beat them with ease.

    When a new expansion is released, with all new S ranks, we'll have the difficulty again for a little while.

    That being said, while I don't think we need a new rank, I certainly wouldn't complain if they did add one, or if they released new S ranks mid-expansion that expect us to have higher ilvls than when the expansion first started.
    (12)
    Last edited by Squintina; 06-20-2018 at 05:13 AM.

  8. #8
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,047
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    Good point made.
    (1)

  9. #9
    Player
    Moonfish's Avatar
    Join Date
    Mar 2016
    Posts
    496
    Character
    Autumn Stardust
    World
    Malboro
    Main Class
    Sage Lv 100
    I fail to see how these U-rank monsters would be a real challenge. You know people would throw bodies at it until it died.
    (0)

  10. #10
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,047
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Moonfish View Post
    I fail to see how these U-rank monsters would be a real challenge. You know people would throw bodies at it until it died.
    Well best way to counter that kind of abuse is that once the hunt fails, and he resets all HP he will disappear until next reset.

    Also have a invisible arena ring to keep dead players out.
    (0)

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