


kind of, but that's hard to reconcile with expansions releasing the new zones and level cap increases. at the very least they should really save the last zone (Asyz Lla, The Lochs) for this kind of stuff.


I always felt that the last zone of the expansion is not really well used(well the lochs this time around not as bad as azys lla but anyway) this would idd make things perhaps better, though it could be problematic on launch because of the obvious massive influx of players that said I approve the idea


I always felt that the last zone of the expansion is not really well used(well the lochs this time around not as bad as azys lla but anyway) this would idd make things perhaps better, though it could be problematic on launch because of the obvious massive influx of players that said I approve the idea
Yeah the Lochs has a lot of unknown areas, and I guess it's just for story background but I wish the Lochs had more use.


Part of the problem is duty finder type stuff, while super convenient, does take away a bit of reason to go to places.I always felt that the last zone of the expansion is not really well used(well the lochs this time around not as bad as azys lla but anyway) this would idd make things perhaps better, though it could be problematic on launch because of the obvious massive influx of players that said I approve the idea
I remember way back when WoW added that functionality places you were almost guaranteed to find some action totally died off
And for the hunts part I think adding more things along the lines of the "world fates" would be more appropriate. They could have all the same spawn condition stuff as an S-rank but then the FATE structure allows for things ilvl limiting and strength scaling
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