SMN's dependency on raid buffs isn't as extreme as you're making it out to be, the jobs damage is static enough that a "flat" bahamut only really happens if the user mismanages wyrm waves and even thats not going to hinder the job in the same way that BRD and MCH are dependent on burst windows. Progression also rarely requires perfect raid synergy and for your bahamuts phases to line up under every possible raid buff, because if this were true; BLM and SAM would be unplayable in SAVAGE/ULTIMATE level content however both jobs have cleared UCOB just fine.
Perfect/Great raid Synergy makes things easier for sure, in the same vain as utility does which is the reason why SMN seems so oppressive in nature. SMN might actually be better than RDM and here's why
SMN has 6 of the 10 clears of UWU including world 1st
RDM has 4 of the 10 including world 2nd
SMN has more dps, a combat rez, more mobility and all of the same utilities given by the cross role. Radiant Shield and Devotion and the best mp control of the 2
in comparison
RDM only has a impractical Cure and a more frequent Combat rez but no mp to sustain it. all of the same utilities given by the cross role as well as Embolden
SMN is doing alot here, i understand it's supposed to be middle of the road, but it's eclipsing BLM in farm because of it's utility, and it's even starting to eclipse rdm in prog.

Reply With Quote



