Quote Originally Posted by Sunako View Post
Except summoner not have any emergency heal like second wind, vercure or mana ward like other jobs. Energy drain only heal 2k hp and physic 700 and waste global on top of that. As long you dont make misstakes, dying with summoner is easier than any other job. I have had multiple situation on BLM once mana ward have saved my life.
No emergency safety button, but you shouldn't need to worry about getting hit by anything dodgeable. Smn doesn't have to greed to not fall on its face and ruin it's rotation like blm. It can just.... dodge. Mana ward is cool, but I recall using it 9/10 times to intentionally eat something I could dodge, but I wanted to get another cast off.