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  1. #11
    Player
    Megguido's Avatar
    Join Date
    Jul 2017
    Posts
    145
    Character
    Minati Illu
    World
    Cerberus
    Main Class
    Summoner Lv 90
    I must admit I have some trouble understanding all the complains.

    DRK hasn't as much damage and party support than WAR and PLD, that's a fact. In return, it has a very powerful defensive kit and everyone seems to be forgetting this.

    Even if it is a little bit below the 2 other tanks, it still is capable of clearing content just as fine. Even the most difficult content ever released on this game. People make it sound like you're going with a handicap if you choose a DRK instead of a WAR. Those differences are so small that you wouldn't even notice it, if the hardest content you do is dungeons and 24-players raids.

    People are clearing extreme primals, savage raids, hell, even ultimate coil / ultima, and tell you that DRK is fine. Not perfect, fine. Though we still argue over 200 DPS difference and how that would fix DRK's lack of utility (Spoilers: it won't fix anything).

    At this point, we would need a complete rework of the job to change its gameplay. Because it's DRK's gameplay that bothers people (DA spam ?), not viability or balance. Current DRK iteration is perfectly viable in all the content, and really close to the 2 other tanks balance-wise.
    (1)
    Last edited by Megguido; 06-12-2018 at 11:45 PM.