No one say is bad, is just worse compared to the other 2, viable and balanced are 2 diferent things.
No one say is bad, is just worse compared to the other 2, viable and balanced are 2 diferent things.
If the boss has a rather lenient dps check and not enough TB to make any tank in a bad position you can effectively take any of them without havikg a negative impact.
Also, the fight doesn't seem to have any raid wide dmg that hit hard enough to make divine ciel or the war one mandatory
So yeah, even if it's the "less good" if the fight is all about execution that 1% less dps / tankiness becomes irrelevant
Those two "IF's" are the problem. Making DRK a little less situational would be nice.If the boss has a rather lenient dps check and not enough TB to make any tank in a bad position you can effectively take any of them without havikg a negative impact.
Also, the fight doesn't seem to have any raid wide dmg that hit hard enough to make divine ciel or the war one mandatory
So yeah, even if it's the "less good" if the fight is all about execution that 1% less dps / tankiness becomes irrelevant
The [DARK ARTS] main [DARK ARTS] issue [DARK ARTS] is [DARK ARTS] Dark [DARK ARTS] Arts [DARK ARTS] spam.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
It doesn't mean drk is perfect, but it does show that it is viable and puts some perspective on 'how bad' drk is. Being worse than the other two tanks doesn't toss the class in the dumpster when the degree of which it is behind is very slight. If it can clear the toughest of the tough fights and not hold back an A list team from being world 1st multiple times, then the job isn't THAT bad when look at performance. Multiple/back to back world 1sts don't mean drk has zero issues of any kind, but it does show that the issues (performance wise) are not terribly impactful. If they were, they would show cracks at the high end optimization in these kinds of attempts. Performance power is also a very different issue than 'fun' or 'clunky' complaints. But when a job can keep up with the best of the best, then it is a functional, viable job. Aesthetics are a whole different ball game.
DRK cleared content that goes against my "drk is bad!" narrative...i demand immediate nerfs to drk!
I think the biggest problem for me now is usability. Theoretically (and this was true before 4.3 too), if Dark Knight performed at its totally optimal level, hitting every single TBN, planning every cooldown perfectly, they'd be a little less damage and defensive capability than the other two tanks. A little. Defense potentially a wash in some fights now. But how many Dark Knights are bothering to play at this super optimal ultimate clearing level when it's still just not rewarding? It's doable, sure, but why not put that effort into Paladin/Warrior instead? And how many of the vast majority of Dark Knights struggle to reach this optimal playstyle that seems to conflict with a lot of its kit, with dark arts spam and crack TBN timing to their mathematical precision?
The way I feel is, the amount of work a Paladin and Warrior puts into a fight helps them excel, the amount of work a Dark Knight has to put into a fight just establishes a baseline for them to qualify as a tank. I'm hopeful for once that this kind of interaction is what is under the magnifying glass when they're talking about more long term reworking.
It's kind of a...strawman to claim that people supporting Dark Knight changes are just whining that the job is unplayable and irredeemable. It's their experience playing the job that overall leaves something to be desired and this does incorporate performance, playstyle, and design. It matters when talking about the potential evolution of a class and why pointing to proof that their straight numbers check out in something a fraction of a fraction of people will ever experience, let alone clear, isn't really being constructive.
*clears content*
DRK is fine guys
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