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  1. #1
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,914
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Awha View Post
    End goal as I mentioned is that instead of asking for SE to switch from one flawed system back to another maybe it time they looked into reworking the loot system that happens to better meet the "needs" of each type of player that runs the content.
    The old system met the "needs" of players before. If you needed gear for a job you proved it by bringing it to the run. Simple as that.
    Now, if - and that's a huge if - if they rework the system, it won't happen any time soon. What they're likely to do is revert to the Need system to pacify the angry mob, and then hope we forget about it.
    (5)

  2. #2
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Quote Originally Posted by BillyKaplan View Post
    The old system met the "needs" of players before. If you needed gear for a job you proved it by bringing it to the run. Simple as that.
    Now, if - and that's a huge if - if they rework the system, it won't happen any time soon. What they're likely to do is revert to the Need system to pacify the angry mob, and then hope we forget about it.
    I know, fairly early on in this thread I did say it is more likely they will be going back to the old system, and the only reason this topic even came about was simply because SE made the chance in the first place since overall while I have always had my issues with need/greed/pass I went along with it because it really was a first world problem, being as SE did make the change it is hard for me to understand why people feel the better solution is to go back to the system that they ended up switching from in the first place. I was always of the mindset that greed all was a lazy solution to a problem not many voiced since it was a first world issue, (never outright called it a first world issue in this thread, figured it was implied) but since a change was made I figured it would a good time to voice ones feelings on the matter. Though the old system really did not met the "needs" ( do not like using the word need, but you know what I mean right? Peoples wants and stuff ) of the every player before, but it really was not met to, while I do not agree with that concept, it is what it is. I do not recall which post I said this in, if a rework cannot happen then yeah the best solution is to go back to the told system, since greed all has a greater potential of screwing certain players over.

    Either way my issue came from the fact that I viewed 24's as a means of gearing up (since I do not buy into the whole ones need is greater the another thing) which even now I do not understand that mindset, but that more so goes into how I think about things and lack of understanding in basic social situations. As it was explained to me by my friends it is not just about gearing, but more so gearing those that happen to be fair behind the current ilvl, and the only way to go about that is to give those players priority and as you mentioned before the only objective measure SE could go with is role, and give priority to those that can wear it. In that way it makes sense.
    (1)
    Last edited by Awha; 06-06-2018 at 07:36 AM.

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