"There are scenarios where you're wrong."
"Those aren't the scenarios I'm talking about."
"There's your problem, you need to consider all scenarios."
"You keep reiterating about aggro tools, which I've talked about. I'm not sure what else I'm missing."
Obviously, the scenarios where the aggro meter is not a good measure of performance. IE: Both are good, both are bad, somebody died, multiple people died, aggro manipulation tools, all four are good, all four are bad.
As much as you're trying to backpedal, the fact is, based exactly on what you typed, and how this conversation evolved, you were talking to me.I picked you because you made a point about condescension that I wanted to respond to, while also quoting the poster my own post was referencing. I was not addressing you personally, as much as you'd like to think so. By "here" I meant this thread, not your response.
All along, all I said was that the aggro meter is a bad tool to try and read DPS and performance. If you're going to all that extra effort to see every shadewalker, smokescreen, and diversion you can get a better read on somebody's performance by just looking at their buffs and the boss' debuffs than you ever would looking at an aggro meter. It's more accurate too, because you don't have to account for the fact that the only time the aggro meter will show you people's performance differences reliably is in a very extreme and fringe example.If you're in a dungeon with two trash DPS, you won't even need to consult the aggro table because you will immediately know it, so it renders the point moot.
Oh please. Don't you even lol, I made a generalized statement based on the tools that are available, and the level of performance needed to make those tools moot. There was no personal experience used in that quoted bit whatsoever. But good try trying to call fallacies.anecdotalevidence.jpg
First off, I'm speaking in general terms, as this is applicable in four man or eight man content.You seem to be using dungeons as evidence now, which... is almost entirely meaningless as far as content goes, but all right. I don't get the point you're trying to make though. If both DPS are good or bad, the need to see who is the better or worse becomes irrelevant.
Second: When was this discussion about finding out who's better as a DPS? This started as a conversation about using the aggro meter in place of a parser, which was then countered with the fact that the aggro meter is a terrible tool to do so with.