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  1. #41
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Deceptus View Post
    . . . AOE abilities shouldn't be useful on single target. That's the point of aoe abilities. Not everything has to be useful in every situation.
    that's true. but Dark Passenger wasn't even that usefull in aoe situations. i only use it on low lvl for the aoe blind because it's at least something defense wise. and when i pull really really and my mana overflows and i have no idea where to spend it. so pretty niche.

    however, there are other aoe skills wich are usefull on singletarget too. i have no idea about all the classes, but assise, aero 3, circle of scorn, shadow flare, salted earth and hissatsu guren come to my mind. so it's nothing new. and we are used to use dark passenger in single target from 3.0. changing it and then it's still kinda meh for aoe situations? then better change it back to the 3.0 state.

    edit: man i am really a slow typer xD
    (1)

  2. #42
    Player
    Hierro's Avatar
    Join Date
    Oct 2015
    Posts
    722
    Character
    Ziero Rehw-bidit
    World
    Malboro
    Main Class
    Warrior Lv 100
    Quote Originally Posted by shao32 View Post
    since shake it off is miles better that TBN DRK should wiled the best dps of the 3 or at least being equal to war, not being the lowest of the 3,and if you think DRK is more easy that PLD you never try seriously optimice DRK.
    Honey, I can beat you on chardanook.
    (1)

  3. #43
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Valdegarde View Post
    Let's change Circle of Scorn, Doton, Foul, Salted Earth, Shadow Flare etc. then because they're AoE abilities first and that's gotta be a dichotomy. This line of logic sounds extremely flawed. Dark Passenger was quite usable in Heavensward and there's no reason for it not to be right now. Dark Knight already has Salted Earth, Quietus, Abyssal Drain, and (ugh) Unleash for AoE, Dark Passenger being a STRICTLY AoE ability seems a waste of a cool animation and Dark Knight defining attack for the class.
    Because Dark wouldn't have enough buttons to press as is.
    (0)

  4. #44
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Hierro View Post
    Honey, I can beat you on chardanook.
    First im a man, and second come at me on chardanook without a mch, nin, dragoon And 31,12% of balance uptime like me and we can Talk.
    (1)

  5. #45
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by shao32 View Post
    First im a man, and second come at me on chardanook without a mch, nin, dragoon And 31,12% of balance uptime like me and we can Talk.
    6 Darks, two white mages.

    Let's !@#%ing go.
    (1)

  6. #46
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    One element though is that DRK's AOE oGCDs have to compensate for the lack of a Berserk or FoF that buffs Global AOEs. Other than +50 potency from DA-Quietus, DRK does not buff their AOE potencies like PLD/WAR can. Putting DP on 60sec recast, I might start to miss that 30sec because I like to try using it 2x in trash pulls (and that's not likely to happen now since trash will probably be dead before a 2nd).
    (0)

  7. #47
    Player
    mrt617's Avatar
    Join Date
    Nov 2013
    Posts
    32
    Character
    Chest Rockwell
    World
    Famfrit
    Main Class
    Gladiator Lv 70
    I'm a Paladin main, but I do play DRK in O6s right now because that second last kiss is rough on Paladin and DRK has mitigation options galore in the fight. In my opinion even before this update DRK was in a pretty good place especially on bosses that deal magic damage. The only thing it was lacking and sadly still lacks is raid wide mitigation options like a divine veil or shake it off. There is a lot of raid wide damage this tier so I would still have DRK 3rd for Kefka and God Kefka, but if we do have any raids with more single target things to mitigate and magic damage busters DRK will be the preferred tank.

    Every time my sheltron gets taken off by an auto right before a tank buster I am so jealous that DRK's have Blackest Night.
    (0)

  8. #48
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Saeno View Post
    Plunge: more oGCD enmity for DRK and QoL? I'll take it. Not sure if I like the DA effect..
    I'm going to !@#%! REEEEEEEEEEEEE at things like you wouldn't believe.
    (0)

  9. #49
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Kabooa View Post
    6 Darks, two white mages.

    Let's !@#%ing go.
    No, if we made It they can Nerf us bcs we oviously op ^^
    (0)

  10. #50
    Player
    Xesh's Avatar
    Join Date
    Jan 2018
    Posts
    29
    Character
    Daegen Lok
    World
    Zodiark
    Main Class
    Dark Knight Lv 70
    Many people here are missing the point of the plunge change. First of all, you will NOT dark arts more often than now. DA plunge is the same as DA syphon strike or soul eater, but instead of using it on one of those two it goes on the plunge. Same amount of dark arts.
    Secondly, they didn't add this potency increase for the potency itself, but just to make up for the mp you lose on a a plunge dark arts for the enmity.
    Tldr you have the same amount of dark arts with the same potency regarding plunge.
    Dark passenger is a great change as well, although you still lose some damage compared to a dark arts due to slashing so I really only see DP being useful for 2 enemies or more or to get a bigger enmity boost when picking up adds.
    (0)

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