I'm very pleased with the Dark Mind and Shadow Wall change. A lot of busters are magic, and this means Dark Mind is basically Vengeance for them -- strong enough to use as a CD on its own now without a DPS loss from DAing it.

Sole Survivor should have been instant heal for 20% and then you still get the 30% for killing to make up for the long CD, but still a welcome change.

Does the DA on Plunge now make it a DA priority like Carve? Sure looks like it, that's a hell of a lot of OGCD potency. Also, not a fan of having to double weave it, but do keep in mind that this is the new, presumably no clip Plunge so it's not as bad.