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  1. #1
    Player
    Heilstos's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    260
    Character
    Marius Heilstos
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Ghishlain View Post
    Diurnal Aspected Helios is actually weaker than Medica II.

    Medica II = 200 initial + (50 x 10) ticks = 200 initial + 500 ticks = 700 total potency
    Diurnal Aspected Helios = 200*1.05 initial + (40 x 10)*1.05 ticks = 210 initial + 420 ticks = 630 total potency

    I do agree that Aspected Helios doesn't really need a buff.
    Hey Ghishlain,

    Its 10% more healing from Diurnal (and not only 5%.)

    Aspected Helios (Diu.) = 200*1.10 initial + (40 x 10)*1.10 ticks = 220 initial + 440 ticks = 660 total potency
    (3)
    Last edited by Heilstos; 05-12-2018 at 12:25 AM.

  2. #2
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Heilstos View Post
    Hey Ghishlain,

    Its 10% more healing and not only 5%.

    Aspected Helios (Diu.) = 200*1.10 initial + (40 x 10)*1.10 ticks = 220 initial + 440 ticks = 660 total potency
    You are correct. I was probably thinking of the 5% reduced cast speed that Diurnal used to have and slotted that in as healing potency randomly. It's still weaker than Medica II though even with that addition.

    *Randomly Ninja's Edit previous post*

    [edit]
    Quote Originally Posted by Exiled_Tonberry View Post
    @Ghislain: Yeah you're right, Medica II is stronger on paper. In-game it doesn't feel any weaker at all though aside from it's distance. It's really odd that it's getting a buff, but I guess we'll see how it goes.
    I imagine it's because the initial application is technically strong and it's hard to tell the difference between 44 potency and 50 potency. If I recall correctly, the final value of a spell can RNG between +/- 10% which means the tick can have a potency of 40-48 on Diurnal A.Helios while Medica II tick can be 45-55. There's overlap in the 45-48 potency range which may skew an individual's observations.

    @AST adjustments - I saw this on Reddit. Take with a grain of salt as it's a singular post until a more official translation hits the table.

    It does mimic what Ceasaria is saying.
    (0)
    Last edited by Ghishlain; 05-12-2018 at 12:47 AM.

  3. #3
    Player
    Heilstos's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    260
    Character
    Marius Heilstos
    World
    Odin
    Main Class
    Astrologian Lv 100
    But I belive more that this change is more posible:

    Nocturnal Sect Effect: Erects a magicked barrier which nullifies damage equaling 150% 175% - 200% of the amount of HP restored
    Now a bit Math:

    Asp. Helios (Noc) = 150 HP * 1,15 (Heal) + 172,5 HP * 1,75% (Shield) = ~ 475 HP (at all)

    Asp. Helios (Noc) = 150 HP * 1,15 (Heal) + 172,5 HP * 2,00% (Shield) = ~ 518 HP (at all)

    Look for succor vs Asp. Helios (befor Patch 4.3):

    Succor = 150 * 1 (Heal) + 150 * 1,5 (shield) = 375 HP (at all)

    Asp. Helios (Noc) = 150 HP * 1,15 (Heal) + 172,5 HP * 1,5% (Shield) = ~ 409 HP (at all)

    This finally has a strong contrast of Aspected Helios to Succor. This contrast was lost due to the change of Succor. But if I like this change, that's something in the stars.
    (0)