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  1. #31
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    They need to offer a better incentive.

    I'd run it a hundred times if doing so gave me access to the Castrum Meridianum and Praetorium orchestrion music sheets. I've wanted them for ages now.
    (2)

  2. #32
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by RokkuEkkusu View Post
    Long before the unskippable cutscenes came out, Main Scenario Roulette duties always took a while to pop for DPS players.
    But now it takes even longer, I've seen sprouts complaining about 40-60 mins long queues for those dungeons. It's nice for many of you to say "if you don't like it don't run it" while ignoring the negative impact on new players. They need to do way more to incentivize people to run that roulette, or make those dungeons solo instances with NPCs helping the newbies. The current situation is worse than what it was because kicking wasn't that common to begin with.
    (9)

  3. #33
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,045
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Tranquilmelody7 View Post
    On a familiar note, almost all of toxic behavior I've witnessed since the MSQ change has occurred in Castrum as opposed to the Praetorium.
    It could of course merely be a coincidence, but perhaps I'm not the only who can currently handle Prae; yet hates Castrum?
    I don't know if it's what you're thinking of, but having just gone through them with my alt character for MSQ, I feel like Castrum has more potential for trouble? I ended up in main tank role (both of us were warriors but after some awkward waiting around where neither of us took tank stance, I went for it), I'm know I'm rather slow, but I had one DPS who insisted on rushing ahead and triggering start-of-boss scenes while we were still in the middle of a battle with other enemies. (Same DPS kept using the cannons in the final boss battle when I know that's meant to be a 'tank job' and I was definitely coming over and trying to use them, so it's not just that they thought I didn't know what to do.) Castrum has a lot of those points where you can do that 'trigger cutscene and mess up other players' - and just has more potential for an uncertain tank to get lost - but the Praetorium is more straightforward.



    On a complete tangent, but relevant while we're talking about Castrum (and instead of starting another thread that might end up in the same round of arguments again) - I know it's normal to do that crazy pull through the area after Cid joins you and up to where you fight the red colossus, but I didn't do that, partly because I wasn't confident and partly because the DPSes were also attacking things in place so I kept losing things. And in the end... we reached the final arena at the same time Cid got there, instead of standing around awkwardly waiting for him to arrive. So is there any actual point to the mega pull? Unless you're extra slow and Cid ends up waiting for you, it doesn't seem to have saved any time.
    (3)

  4. #34
    Player
    RokkuEkkusu's Avatar
    Join Date
    Mar 2017
    Posts
    730
    Character
    Mikeru Takeuchi
    World
    Excalibur
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by alimdia View Post
    But now it takes even longer, I've seen sprouts complaining about 40-60 mins long queues for those dungeons. It's nice for many of you to say "if you don't like it don't run it" while ignoring the negative impact on new players. They need to do way more to incentivize people to run that roulette, or make those dungeons solo instances with NPCs helping the newbies. The current situation is worse than what it was because kicking wasn't that common to begin with.
    I agree with you on that one.

    I run the MSQ roulette to help others and benefit me. If I didn't see any value in running it, I would have been in the same crowd as the ones who preferred to keep the skip cutscene option. If they increased the adventurer in need bonus, put in current end-game tomes as daily rewards, and allow each Adventurer in Need run to count for tank mounts, it might have a little more value for others (your truly included.)
    (2)
    My Current Characters:
    Mikeru Takeuchi: http://na.finalfantasyxiv.com/lodestone/character/14812205/
    Ekkusu Volnutt: http://na.finalfantasyxiv.com/lodestone/character/8909941/
    Rokku Sigma: http://na.finalfantasyxiv.com/lodestone/character/5714962/

    "Break a warrior's body, and he will thirst for vengeance. Break his spirit, and he will clamor for peace. Judge my methods distasteful if you will - but know that I seek to end this conflict, not prolong it." - Yadovv Gah, Final Fantasy XIV A Realm Reborn

  5. #35
    Player
    Fhaerron's Avatar
    Join Date
    Apr 2017
    Posts
    1,032
    Character
    Fhaerron Kobayashi
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by NephthysVasudan View Post
    I always laugh when i see these threads.

    People seem to think they a forced to run content.

    So funny.
    They are FORCED to run it if's a new player or an alt to go trough it.
    Not everybody spends 5 grand each month in mogstation to get potions, fantasia flasks and what not.
    (4)

  6. #36
    Player
    Rokke's Avatar
    Join Date
    Dec 2015
    Posts
    1,624
    Character
    Novia Marius
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Iscah View Post
    (Same DPS kept using the cannons in the final boss battle when I know that's meant to be a 'tank job' and I was definitely coming over and trying to use them, so it's not just that they thought I didn't know what to do.)
    Anyone can use the canons in the last room. The boss aggros on whoever last fired it but she does so little damage anyone is safe to "tank". imo its better to have tanks running around collecting the adds that spawn, leaving everyone else to load/shoot the canons.

    Quote Originally Posted by Iscah View Post
    So is there any actual point to the mega pull? Unless you're extra slow and Cid ends up waiting for you, it doesn't seem to have saved any time.
    Single pulls are mind numbingly boring.


    @ topic -
    I haven't set foot in either since they changed the cutscenes and since all my alts have 2.0 finished I have zero reasons to ever queue again. They could guarantee a level and I'd still sit it out lol
    (1)
    Last edited by Rokke; 05-07-2018 at 04:21 PM.

  7. #37
    Player

    Join Date
    Feb 2018
    Posts
    34
    Then dont run it, thats simple.
    I did it the first time and then maybe a few more to help a friend.
    From the beginning, the time invested its no worth it. You just discovered it recently.
    However there will always be people who think is worth it and continue doing it. So the new characters wont be alone.
    The only problem would be new people cant continue the main quest anymore, but that isnt gonna happen in a close future.
    So this thread is useless.
    (0)

  8. #38
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rowde View Post

    The person you're quoting is in Queue for Castrum directly, not MSQ roulette. Assuming they're trying to get it done for MSQ... they mention skipping as in "now the only way to get it done in a timely manner could potentially be to buy the story skip potion."
    The point they are highlighting is the 0/2 0/2 4/4 part, which is a direct consequence of no tanks and no healers wanting to run it, because there is no incentive to. Take a look at all the little cards some of the forum peeps have:


    You'll note, that pretty much everyone that has one, has maxed out at least one healer or one tank, if not both or all of them.

    Here's why I don't run it:




    I don't need any tomes, the money is meaningless. I could use the EXP on a DPS class, but that time would be better invested in POTD or using the Command missions to level DPS. If I want tomes, I can do other content faster for it.



    This is queued as RDM.
    (1)
    Last edited by KisaiTenshi; 05-07-2018 at 04:39 PM.

  9. #39
    Player
    Fhaerron's Avatar
    Join Date
    Apr 2017
    Posts
    1,032
    Character
    Fhaerron Kobayashi
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Iscah View Post
    I don't know if it's what you're thinking of, but having just gone through them with my alt character for MSQ, I feel like Castrum has more potential for trouble? I ended up in main tank role (both of us were warriors but after some awkward waiting around where neither of us took tank stance, I went for it), I'm know I'm rather slow, but I had one DPS who insisted on rushing ahead and triggering start-of-boss scenes while we were still in the middle of a battle with other enemies. (Same DPS kept using the cannons in the final boss battle when I know that's meant to be a 'tank job' and I was definitely coming over and trying to use them, so it's not just that they thought I didn't know what to do.) Castrum has a lot of those points where you can do that 'trigger cutscene and mess up other players' - and just has more potential for an uncertain tank to get lost - but the Praetorium is more straightforward.
    You could have asked the other tank? I haven't done it in a long time but if I see the other tank using tank stance I would active DPS stance immediately, or if I saw it was a slow tank I would take tank stance regardless to go and pull the entire area.
    If the tanks are slow I always rushed ahead, no matter if I was Tank, DPS or Heal. I've always been rushing ahead in those 2 MSQ's and I honestly cannot remember the last time I died there.
    On the last boss, as a tank one should go left and the other right to collect the mobs, that's all you need to do. The boss does no damage what so ever, just shoot the cannon and AFK in the middle untill she targets another player, even the AoE she trows at you don't have to avoid, your HP bar won't even move, I do /sit until she stops attacking me at which point I go to cannon again, shoot and then repeat.

    Quote Originally Posted by Iscah View Post
    On a complete tangent, but relevant while we're talking about Castrum (and instead of starting another thread that might end up in the same round of arguments again) - I know it's normal to do that crazy pull through the area after Cid joins you and up to where you fight the red colossus, but I didn't do that, partly because I wasn't confident and partly because the DPSes were also attacking things in place so I kept losing things. And in the end... we reached the final arena at the same time Cid got there, instead of standing around awkwardly waiting for him to arrive. So is there any actual point to the mega pull? Unless you're extra slow and Cid ends up waiting for you, it doesn't seem to have saved any time.
    It's true you have to wait for CID but it's faster if you mega pull. If you take one mob at a time CID will come, he will shoot it until it's dead then sometimes move BACKWARDS (yes that's right) to the initial position from when aggro was generated. Then you take the second mob he will come again and move back etc.
    You just rush trough it pick up all mobs and then park them at the cannons, they will die in about 4 shots of those cannons and then you wait for CID.

    It's 'easier' with PLD & DRK to do mega pulls because you can just run trough while spamming Flash or Unleash. With a WAR you activate sprint before aggro of first enemy (that way you get 20 seconds out of it), use Shield Trow if it's one enemy or use overpower if it's multiple. You have to position yourself somewhat as it's a frontal relatively seal cone that spirals outwards (so you cannot just run trough).
    But it's deff possible and do-able.
    Once you have picked up all the mobs do a 180 degrees turn (so they are all in front of you), use a Storms Eye combo and then one last Overpower and then just spam Steel Cyclone, use the Storms eye combo to fuel your Beast Gauge.

    For the boss itself you use Tomahawk while sprinting to him, run trough him and do a 180 degrees flip. Unchained > Storm's Eye combo and then 2 to 3 butcher blocks. Activate Deliverance, build up to max beast gauge, make sure Storm's Eye is just refreshed at this point. Unleash all your fell cleaves and use Infuriate to use an additional one. Keep the buff of Storm's Eye up and spam Storms Path to fuel your BC.

    Normally you won't loose aggro, if you end up to almost loosing it you can active Defiance and throw in another BB, but we're talking about the 2 MSQ's here, a DPS can tank those bosses if he has a HOT from a healer on him.

    None of those 2 dungeons can cause trouble, of course I've seen "trouble" runs like the ones you probably mean but then I just loose my faith in certain FF XIV players even more.
    (0)

  10. #40
    Player
    Rowde's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    1,146
    Character
    Willig Rowde
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Vamp View Post
    The real players who suffer from this change? The ones trying to actually run it...



    over 30 min - no tanks, no healers even popped up in the queue. Such a blast with no way to skip it but the cash shop. This was a terrible idea.
    Quote Originally Posted by KisaiTenshi View Post
    The point they are highlighting is the 0/2 0/2 4/4 part, which is a direct consequence of no tanks and no healers wanting to run it, because there is no incentive to.
    Once again, the player you quoted is saying that as a new player they are having a hard time queuing for CASTRUM directly because no tanks and healers are in queue. They don't have the option to not do it yet. They literally have to clear that content at least one time to progress the MSQ and gain further access to the game... UNLESS THEY BUY A STORY SKIP POTION. Which is what they meant by, "Such a blast with no way to skip it but the cash shop."




    Also, I don't have one of those cards... so I guess this'll have to do.
    https://na.finalfantasyxiv.com/lodes...21494/#profile

    You'll notice that I have EVERY JOB at 70, yet I still ran MSQ roulette on a daily basis before 4.3 because it was a quick and easy source of Poetics. As a byproduct that meant that I was helping new players clear the content. After the change there is very little incentive for me to run it because the primary reason I still ran it was for the QUICK and EASY Tomes that I used for soil and/or popping an S Rank.

    So I'm not sure what your point you were trying to make by pointing out your character card? That MSQ roulette isn't worth it anymore? Well we're in agreement about that then. There's very little incentive for anyone who's already run MSQ dungeons to participate in MSQ roulette atm. So as a byproduct, new players who HAVE TO COMPLETE it are now getting excessively long queue times. However, they CANNOT skip it unless they pay more money, which is pretty nefarious.
    (1)
    Last edited by Rowde; 05-07-2018 at 05:28 PM.

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