Quote Originally Posted by Kabooa View Post
You can honestly just remove the death part.

It's already longer than holmgang due to the mobility part. It doesn't need the death to balance it out.
So it's hallowed ground on a 5 minute cooldown, with the downside being they still take damage? I don't think balancing skills around one of the most broken skills in the game (holmgang) is the right answer.