Quote Originally Posted by WayofTime View Post
One random thought I had was this: instead of the DRK dying when Walking Dead runs out, why not instead inflict Weakness on them? It will still be a suitable drawback for failing the mechanic, while still not being horrible in dungeons.
The issue I see with that is the DRK being relatively low on HP when walking dead falls, then gain weakness, then they die and when they are raised, they have brink of death. All because they wanted to use a tank invul.