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  1. #9
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Sunako View Post
    If vercure would be ogcd heal with small cooldown, RDM could support healers without dps loss like ninja can support tanks with extra enmity generation. I think that would be pretty cool idea?
    The issue there is, RDM would then lose a valuable tool for proccing Dualcast in transition phases.

    EDIT: Since I didn't get to this earlier:

    Quote Originally Posted by Neela View Post
    i don't think people care the number of utility-skills but the flexibility/mobility/insta advantage of an int based heal
    You realize Vercure is about the same as a WHM's actual Cure 1. Now tell me how many WHM actually see Cure 1 as a viable endgame healing spell to fall back on.
    and if needed a 4-5x instant res in a row.
    By 5x, it's no longer valuable, it's a wipe. By 3x, you get just as much taking a SMN (who outclasses RDM hard on damage), because you'd have 3 instant cast raises / minute. So 4 deaths per minute is the optimal "RDM is helpful here!" version; aside from, perhaps, "Both healers just died!" and while it's possible to recover at that point...there's really no point, wiping it up would be smarter there as well.
    since rdm is still the only cls which owns the necromancer title its more than good to go in balancing...
    Okay I'll bite. Yes, RDM players are the sole people with Necromancer as a title. Of everybody who's managed to get it, they're all RDM.

    All...two of them, as of this post.

    Is there any reason another job *couldn't* try it? It's not like either of these two players breezed through PotD. They put a lot of hard work and effort into it that I'm sure another job could do as well if people put enough effort into it.
    its the only cls who acquired this title so far so what do u need more to see how "powerful" rdm support utility can be in direct comparison - its not always about dmg, dmg, dmg q.q...
    Neela, you know the game you're playing. FFXIV is always. Again, read: ALWAYS. Damage, damage, damage. PLD and WHM in 3.x were trash. Why? They didn't have good damage output, and their utilities were functionally useless when the stronger damaging jobs could survive through the fight just the same. Red Mage is in the same place as 3.x PLD and WHM now: they do frankly weak damage, and their support is middling to useless.

    If you're so obsessed with Necromancer, go get it. Be the third person ever to do it, and the first person to do it on SMN. You never know if you can until you've tried, and it's not like it's a total breeze for RDM either.
    (4)
    Last edited by Dualgunner; 05-02-2018 at 04:04 PM.