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  1. #1
    Player
    Sigma-Astra's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
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    1,085
    Character
    Soma Kagami
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by RiyahArp View Post
    thought we meant duty finder here, not savage.

    As for the use, yeah chrysalis is the only use i can think of for melee limit break and its only there because tanks screw up meteor; you can actually do it easy without it, its just habit. The main issue with chrys is tanks missing staying in the circles; if they do that you are fine, and if someone uses lb3 before or dcs and leaves us with 2 bars, you have to do it the intended way anyways.
    Does it matter if it's Duty Finder or Savage? Both are not exclusive towards each other when determining whether or not the limit break is used or not used and how useful it may or may not be in certain conditions. It's not like the OP ever specified that we could only talk about duty finder and nothing else.

    Also, SE did make it a must have in the normal raid of Alexander - Soul of the Creator mind you, which is casual content, without the tank LB3 during the segment of the fight where the larger Alexander comes out to Scott Summers you, if you didn't use it, it's an automatic wipe. I mean, I know so far this has only been one whole time, but it definitely warrants that SE did implement it as a must use specifically for that fight at least. I do remember getting a lot of comms on BLM when I would use it in Sohm Al (Hard) too on the last boss during his add phase to smite all of the evil scorpions, especially when I'd just do it automatically. That was nice.

    What needs to happen is SE making it more aware in the beginning parts of the storyline and Novice Hall. Honestly, make it more apparent with using it in an instant even to highlight why the Limit Break may be necessary and the different ways it can be used depending on the level of the limit break and your role.
    (2)

  2. #2
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Sigma-Astra View Post
    Does it matter if it's Duty Finder or Savage? .
    In the context of Kaiva asking it does. I mean, my point is that duty finder really doesn't provide the need for melee, but enrage definitely makes a need for it in ex/savage content. I was assuming they were asking for casual content.

    A12N the reason I think why they don't do that is because all it takes is one person dcing to wipe out the limit break entirely. Even if they dc for a second, done. So you had forced wipes. And we also have issues now with slower LB generation, so they can't rely on them any more because of that; that's why no duplicate jobs in Byakko ex happened. The LB can really only be optional.

    Eh, idk...apparently not many people are even doing hall. I mean, it doesn't seem to be working as much to educate the playerbase.
    (0)
    Last edited by RiyahArp; 05-01-2018 at 01:24 PM.

  3. #3
    Player
    Sigma-Astra's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    1,085
    Character
    Soma Kagami
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by RiyahArp View Post
    In the context of Kaiva asking it does. I mean, my point is that duty finder really doesn't provide the need for melee, but enrage definitely makes a need for it in ex/savage content. I was assuming they were asking for casual content.

    A12N the reason I think why they don't do that is because all it takes is one person dcing to wipe out the limit break entirely. Even if they dc for a second, done. So you had forced wipes. And we also have issues now with slower LB generation, so they can't rely on them any more because of that; that's why no duplicate jobs in Byakko ex happened. The LB can really only be optional.

    Eh, idk...apparently not many people are even doing hall. I mean, it doesn't seem to be working as much to educate the playerbase.
    Issues with slower limit break generation now? The "no duplicate jobs" has been a thing since patch 3.2. This is not a new thing as it's been in the game for 2 years now. Having duplicate jobs interferes with the natural progression of the limit break bar. The devs enforced this so people wouldn't take double jobs into dungeons or anything requiring a full party to register. It's only more apparent now because people are using the tank LB3 method for Byakko and realized that having two jobs of the same will hurt the natural progression of the bar as opposed towards a party with no duplicate jobs. It's precisely the reason why some Savage raiders don't take double jobs with them either, it interferes with progression.

    When you're unsynced and well overgeared for a fight, this is a non-issue, but this has always been a thing. People are just realizing it now because SE has made it more apparent and a lot of people either don't remember that detail 2 years ago or never bothered to read it.
    (3)
    Last edited by Sigma-Astra; 05-01-2018 at 01:53 PM. Reason: Edit: Fix some things, made it more clear about when exactly even.