I have one hotbar with my limit break on it regardless of which class I am on. I have noticed a lack of lb in dungeons the last several months. Even when I say anything about it.![]()



I have one hotbar with my limit break on it regardless of which class I am on. I have noticed a lack of lb in dungeons the last several months. Even when I say anything about it.![]()
Lb3 melee is always the strongest, its usually use by a ninja on progression or clear savage etc. On weekly o5678s farm I've been joining there's never any moment that I see it use by any melee, unless alot of death or mistakes especially at o8s 2nd forsaken lol thats when healer lb3 comes handy.
Whoever said caster / range lb is more effective makes me chuckle a bit lool.
It's situational. Since you can only get LB3 during a boss, unless there are adds that it can decimate(two caster LB3 take the adds during Hashmal to ~10-15% remaining), then yes melee LB is more powerful.
During a dungeon run with a massive wall to wall pull, a caster or ranged DPS LB would be more ideal as you can knock the HP down a fair chunk while your co-DPS keeps on AoEing as needed.





On a single target, yes.
But in a dungeon (or alliance raid if the bar won't drain after the boss), the most damage will come from an AoE LB.
AoE LB1 on 2 targets > melee LB1
AoE LB1 on 4 targets > melee LB2
AoE LB1 on 7 targets > melee LB3
That's all AoE LB 1. It should be used on trash to shave the most time off the run.
Last edited by Rongway; 05-01-2018 at 07:33 AM.
Error 3102 Club, Order of the 52nd Hour
I have lb on common bar.
As a tank I hate typing...
OK lb already. It's like people are afraid to use it.
In dungeon content
Tank and Healer lb is 100% useless
And DPs just speeds up the fight s few seconds so it really doesn't matter much but I feel your pain op
There are a few places signal bar lb saves time on large groups of mobs with aoe lb but for the most part there is no reason not to use it once it hits full bar.

The thing I've come to despise when playing Ninja, is going to all the trouble of setting up a perfect Shadow Fang/TA LB to finish off the boss, only to have it taken by the ranged DPS, or worse, a tank or healer.

From what I remember as a new player, they don't really introduce Limit Breaks to you. I don't think I knew how to use it (because the icon is hidden in the actions menu) until most of the way through ARR.
From my perspective, it was fear that led me to not use LBs. Because you didn't want to get yelled at for using LB at a bad time or wasting it. (I was also a BLM through the story) Now, I don't care because I understand how LB works. But it definitely isn't explained well enough for new people.


Haven't really been a fan of an advanced novice hall, since I believe that some aspects of the game should not be told outright but researched to inspire an self improvement in a player, that said I think they should really consider doing one now. It would be good to explain more directly stuff like jobs, limit breaks and role actions (and maybe SE will be forced on making good ones too)
Last edited by Remedi; 05-01-2018 at 08:23 AM.



What I see most often, is the LB either going out too late in dungeons (boss at ~4% HP) or a ranged using it on single target when there's a melee in the party. I almost never see ranged LBs used strategically either.
I used LB once on my main (the job I'm posting on). It was in Castrum Abania, the part when you're on that narrow walkway and a bunch of adds come out on all sides. I figured now might be a good time to try it, and I actually asked the group before you using it. They said go for it. I clicked it and...
It did like no damage. Seriously. My own AoEs were stronger, and RDMs aren't known for strong AoE. Now at 70, I don't even bother. I just let melee or the healer use it.
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