

The automated flight paths is from point A to B. Which you just need to pay a fee to an NPC.One way they could do it would be to allow flying, but limit the vertical scope of it so you're still moving through the terrain in a manner that's similar to being on foot just with the faster rate of flying and being able to avoid obstacles like hills. This would still let you traverse the area faster and easier, but not completely divorce you from the experience of it like flying at 100 metres up does. I believe WoW works like this. At least it did in the starting areas with the automated flight paths they had back when I played for about 3 days of the trial.
When you unlock flying you can fly wherever and how you want, at a much greater speed then in XIV (in WoW you have up to +330% fly speed)
I simply used WoW flight paths as an example of the relative height level of flight that they followed for reference to how a vertical height limitation can still keep a player immersed in the environment as opposed to flying so high above it everything is ants. I have no frame of reference for how full flight behaved in that game. Don't read more into my previous statement than is there.


Thing is that nobody uses it as soon as you unlock flying. Flying used to be super expensive for the license and they still had to get a mount with it too which wasn't easy back in the old days.I simply used WoW flight paths as an example of the relative height level of flight that they followed for reference to how a vertical height limitation can still keep a player immersed in the environment as opposed to flying so high above it everything is ants. I have no frame of reference for how full flight behaved in that game. Don't read more into my previous statement than is there.
Flight paths are more a thing of the past now only used by low lvl's for the first 10 days they are playing.
WoW's flying is probably less 'immersive' then here just by the sheer speed at which you race across the land.
Why do people think I'm saying that flying here should be like it is in WoW? I used a single example of one aspect of flight for reference from a game I played a total of 3 days in. WoW's flight paths are relatively low flying, at least in the starter areas, which makes them still feel you're still in the world and not outside of it. I.e. you can still see people running around below you, and there's still some obstacles in your way like tall hills or trees. This concept of limiting flight to low height would be a good way to combine flight and immersion at the same time. And that is all I'm saying about WoW.Thing is that nobody uses it as soon as you unlock flying. Flying used to be super expensive for the license and they still had to get a mount with it too which wasn't easy back in the old days.
Flight paths are more a thing of the past now only used by low lvl's for the first 10 days they are playing.
WoW's flying is probably less 'immersive' then here just by the sheer speed at which you race across the land.
I swear the reading comprehension on these forums drops like a rock after midnight. Someone must feed you all or drop you in water something. General you, before any non-general "you"s get your britches in a bunch.
Last edited by Mhaeric; 04-12-2018 at 06:07 PM.
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