Quote Originally Posted by Texa View Post
Does that mean that Square Enix has, in fact, delivered on their promise of revolutionary mmo content then if you've never seen it before???
I got to admit.. you got me there... good job...
Though I would not call it revolutionary, just doing progress backwards.

Quote Originally Posted by Niqote View Post
I see your point and how it would be good in most settings.
However because Eureka is supposed to be like FFXI, it's kind of fitting to have the level grind (Though its very comparable to other MMOs time wise since its only a few days).
Nope, as I said ffxi did not do this. Past this I think you really missed my point. No matter what phase or stage you are talking about, you introduce a small amount information and add more as you go on, be it grinds or overall information. Diadem 3.0's system got the progress stages reversed, even if you compare it to anything in FFXI.