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  1. #1
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Kamatsu View Post
    This IMO is the main cause for people saying "oh, it's easy for everyone"... because that's all they see. Players of equivalent skill would naturally make the content easy, and even if there is 1-2 'normal' players in a duty... 2-3 highly skilled players will easily manage the fights regardless of the 'lesser skilled' players mistakes/handicaps/etc. So to them they still see the content as easy, and believe that all players find it easy... because they don't realize that with 2-3 skilled ppl in a group can easily carry 1-2 bad players and still make everything look/seem easy.
    While I don't deny there's certainly some truth to that. I do think it's only one side of the coin.

    When you read a lot of the posts people make about the game being easy. they don't mean its easy for them. they genuinely do mean it's easy for everyone. and in many cases they go on to validate there arguments by giving examples of content that is literally so easy it would take more effort to actually fail it than it would to succeed.

    one of the biggest and more recent examples of this is kugane castle. even at like i280 ish with your 290 job gear and whatever right side junk you got. you simply cannot fail at yojimbo.. it is virtually impossible from a mechanical point of view. your entire party can afk and let daigorro pick up all the coins. you still will not die....

    another example is the drowned city of scaella. I'll be totally honest here that second boss. I don't know any of the mechs for. I just stand there on my blm and nuke the hell out of it. stood in a puddle, got some tether? none of it matters even if I end up with 7-8 stacks of whatever that debuff is I will not die...

    these level 70 dungeons are actually less dangerous than things like brayflox longstops / haukke manor around level 30.. and that's incredibly backwards in design choice.

    even raids are going the same way. first time my friends and I did o5 for example we must have been whisked off to the passanger cars so many times often leaving no healers on the freight car or something and still no one was ever in any real danger..

    we cleared o6 2 or 3 times before half of us even noticed the duty action button was a thing......
    (3)
    Last edited by Dzian; 03-24-2018 at 12:08 AM.

  2. #2
    Player
    Kamatsu's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    108
    Character
    Aeraelyne Valleana
    World
    Adamantoise
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Dzian View Post
    While I don't deny there's certainly some truth to that. I do think it's only one side of the coin.

    When you read a lot of the posts people make about the game being easy. they don't mean its easy for them. they genuinely do mean it's easy for everyone. and in many cases they go on to validate there arguments by giving examples of content that is literally so easy it would take more effort to actually fail it than it would to succeed.

    one of the biggest and more recent examples of this is kugane castle. even at like i280 ish with your 290 job gear and whatever right side junk you got. you simply cannot fail at yojimbo.. it is virtually impossible from a mechanical point of view. your entire party can afk and let daigorro pick up all the coins. you still will not die....
    Interesting anecdotal response - the 1st time I did Kogane Castle we wiped on the 1st series of trash mobs (yeah, we sucked :P). Then again on the 1st boss, and again on 2nd boss. We eventually got through and completed the dungeon, but it was a group of 4 'new' players (what are the odds of that? lol) all in quest provided gear. It was not 'cakewalk easy', but we still had fun as we chatted and joked as we did it... even with the wipes and problems we had. We did not find it "easy" to do, or a cakewalk that we could sleepwalk through.

    But does that mean it's too hard? No, just as your anecdotal comments about forum posters saying it's 'easy' doesn't mean it's dead easy either. It might be easy for you and others of decent skill, or those without disabilities... yet that doesn't mean the content will be easy for everyone, and vise-versa.

    So again, what you're doing is the exact same thing I talked about - your referring to comments on the forum to back you up, yet a games forums is a minority of it's player's. Most players never, ever visit or post on a forum... it's usually the high-end players and/or 'invested' players (regardless of skill) who visit and post. Yes, you do have casual's and lower-skill people here, but the vast majority of ppl posting on forums are those interested in lore, improving themselves, doing well, being as best skilled as they can, etc.... thus post's on here about how easy something in the game are... is biased towards the higher-skilled players, and not the norm.

    BTW - it's been stated by a few MMO dev's about the low rate of visiting to official forums, so it's not something I'm just saying. For instance years ago Blizzard confirmed that only around 15% of their player base had ever visited the official WoW forums at that time (iirc it was back in 2012 this was said). LotRO dev's confirmed similar number's for their forums. I believe STO dev's also had the same to say at some point.

    You are correct in that there are many sides to the coin - in regards to how easy/hard some content is, the claim by some that many people do not want to get better (this is true, many ppl don't care to improve.. they just want to log into a game and play without any thought of improving or such as they find the idea of that as 'work' and thus stressful, and they play games for 'fun' and don't find it 'fun' to min/max or such), how people view things due to the people they associate with, etc.

    But as pointed out as well, we do not have the metrics - we do not see how many times dungeons/trials are failed, or how many times groups wipe, or how many times ppl clear content on their 1st try... or whether they are in groups of other new players to the content or with experienced well-geared players, etc. Fact is we can only go by what we read on forums, what we see in game, and what we see friends/FC's/map-talk talking about.... and all these things are biased as this limits the extent of the knowledge we have and causes a skewed view of things... because the vast majority of ppl playing the game won't speak up, they do not post on forums, they don't speak on map/zone chat, they likely aren't in a FC, etc... so you'll never see/hear their stories of struggle, woe, or success.
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