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  1. #31
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,347
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    The issue with the train is people with mounts beat the people without. Making it harder and harder for people to gain levels. Can't keep up with the train you miss out..

    I only made it to level 8 before needing to do stuff IRL and wont get back to it for a few more days. I tried to hope in today but by the time I got to the fates they where nearly dead a best my FC party could do was silver.
    Please add fates can't take dmg for 1 minute after engaged.
    (0)
    Commendations.
    If I play dps I only give it out to other dps.
    If I play tank I only give it out to healers.
    If I play healer I only give it out to tank.

    Only if they should be getting a commendation.
    There are always exceptions to the rules!

  2. #32
    Player
    Nhadaly's Avatar
    Join Date
    Nov 2015
    Posts
    90
    Character
    Aruna Erya
    World
    Cerberus
    Main Class
    Thaumaturge Lv 90
    Im sorry i dont see ANY level discrimination, even at level 5 as a black mage out of all things people invited me and i tagged along on trains even on stuff like fafnir and pazuzu(was level 8 for pazuzu), i dont see any of this discrimination or "i dont get invited" thing you speak of, i know my own personal expirience is anecdotal but when ur a class with zero use outside of damage and u still get invited to any train group i find it difficult how can any1 else have the trouble.

    Also, on any group at any level ull get gold participation fairly easily, there are multiple ways to do it.
    (4)

  3. #33
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Crescents View Post
    This is essentially what party finder is, begging for a party its only more efficient and you can be specific unless you want SE to add separate instances for different levels say only 1-10 can join one and 11-20 could join another when we queue in initially, thats quite literally the only thing SE can do besides add incentives it's up to the playerbase to work together and if we did split instances one would be dead and the other wouldnt as someone whos actually created many many NM
    parties I always add lower players if theres nobody else, contribution is contribution so the issues you're talking about arent present you're just giving up very quickly.
    Unfortunately party finder has become 11+ when I try to use it. We have a duty system for other instanced items, I'd love them to apply it to Eureka. The issues of people not wanting lowbies ? The issues of people only taking heal/res lowbies? The issues of future lowbies possibly being put in an instance with only pazuzu hunters? Which one? I'd say all of those are still relevant regardless of "contribution is contribution".. some even BECAUSE of contribution is contribution.
    Quote Originally Posted by Crescents View Post
    And I'd be glad to help people out, but by blaming the players for not making parties and helping lowbies out you ARE making it their fault. Literally. Because it is, you're acting like Eureka is unplayable when even with the slightest effort myself and many others have gotten along just fine, its a time sink yes (isn't every relic though? and if you've done a lux you should be aware of that)
    Yes every relic is, but every relic wasn't a constant 3 hour streak of doing my rotation or standing around being useless while others did work. I am not saying it's unplayable. I'm saying it's unpleasant and not fun. I, again, have never said it's difficult. Effort isn't the issue I'm pressing. It's accessibility, engagement and enjoyment.

    Quote Originally Posted by Crescents View Post
    I'm suggesting improvements. SE has never simply removed content because of complaints and will likely NOT scrap eureka. I'm suggesting improvements though because SURE it's beta.. You havent said a single constructive or helpful thing in any reply to me so far except that it's so awful and broken and terrible and SE needs to fix it but I've yet to see you bring up any alternatives or fixes.
    To YOU personally? Perhaps not. But I have ,earlier, suggested things like partyfinding, removing the useless elemental aspect or making it worth something (I'll admit, it's hard to think of HOW.. ) , level syncing , Changing xp loss to a teleport back to the starting point so you lose opportunity instead of progress. Pointing out problems and things I dislike about the content is constructive as long as I don't say something like "I just hate this". Why do I hate it? Why does it make me feel like something isn't worth it? Why am I reluctant to engage in an activity? All things that would be of concern and representing valuable feedback to someone trying to refine an experience.


    Quote Originally Posted by Crescents View Post
    Once again, I'm nearly done with it. It's not HARD. It's frustratingly drawn out and when you circumvent that part it's boring and has superfluous mechanics. Sure it's boring what relic isnt? heck, what grind isnt, its a timesink because its designed to be accessible for all players thats why it is nothing like the zodiac weapons very first step, again compared to the anima progression its a giant step forward.
    It doesn't HAVE to be boring. It can be lengthy and investment heavy WITHOUT being boring. I don't pay to be bored and you shouldn't either. Just because something before was worse doesn't mean I can't hope that something later would be better or improved.
    Quote Originally Posted by Crescents View Post
    Show me one thing I've said that's childish. I've gone through great lengths to make every bit of input I've posted be constructive, well explained and civil. Calling something broken when it's broken and offering no solutions is still feedback and valuable,
    I actually wasnt talking about you specifically you'll notice in my original post you've so helpfully quoted I said people are not you it was referring to the people rage unsubbing which again is their pejorative but no, complaining and whining about how broken it is without explanations or alternatives isnt helpful in the slightest
    OK, dropped then.
    Quote Originally Posted by Crescents View Post
    it's like walking into starbucks saying "the coffee sucks I hate it here" isn't helpful I'm responding to what you said in relation to my posts im not doing a deep dive on your post history.
    I agree, that's very unhelpful.
    (3)

  4. #34
    Player
    Crescents's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    160
    Character
    Kana Hisashi
    World
    Excalibur
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Krotoan View Post
    I agree, that's very unhelpful.
    Surely you can say how it's unhepful to simple say, it's so broken without any reasonable alternatives then?

    Unfortunately party finder has become 11+ when I try to use it. We have a duty system for other instanced items, I'd love them to apply it to Eureka. Sure if you're looking form your own party im sure theres people that need exactly what you do instance PF would be helpful but Eureka is far from broken without it which is what the OP is implying. I agree the magia board needs to be reworked or totally removed and im sorry but at level 17+ I was in parties and formed parties that were taking lvl 4 and under players so its not my experience they are abandoned.

    Yes every relic is, but every relic wasn't a constant 3 hour streak of doing my rotation or standing around being useless while others did work. I would say this is the fault of the way the playerbase chooses to be and without ridiculous incentives we won't see any change, and I would say compared to other relics this is a breath of fresh air, it's sociable and its not another tome/light grind until you cry sure this is boring and every relic was but you're right it doesnt have to be but as it stands Eureka is a giant leap forward and with feedback hopefully it can be something people enjoy.

    Quote Originally Posted by Vstarstruck View Post
    SE hand holds you everywhere in ffxiv, how is that an argument for anything? Lacking tools is not a pro for this content, it was released unfinished it was rushed out because they needed get something out after all this time.
    I don't agree, I dont think it lacks tools theres introductory quests and most people in the instance will be more than happy to help and I dont think it was rushed, I think they waited all this time to have it better and its better to look at it like a work in progress that is workable and when they finally have player criticism will be improved it's kinda silly to find it broken.

    This diadem requires too much time in one sitting, the other relics did not have this issue. Yeah actually they did, umbrite and unidentifieds when they were new in heavensward took MUCH longer than Eureka does, people had weapons in two days for tose steps they didnt for much, much longer also the fact that you did a relic in XI is kinda irrelevant.

    I also spent 2-3 hours across 5 days I think, and I still think it is the worst most boring thing 2-3 hours isnt enough time to fairly judge content as expansive as this, also I dont see why I should have to read a specific thread which is probably an echo chamber just to respond to you.

    this is 4.25, being a beta has no defense here. They had no player feedback til now please say how they were supposed to make it perfect on release?

    it gets annoying seeing people trying to defend it, annoying to see SE white knights insulting people for disliking it. I'm not a "white knight" whatever that is, I've acknowledged Eureka has its flaws its far from perfect but it is not broken and I believe it'll be better when they adjust future updates with feedback that they now have and im sorry just because people insult you (which ive not done) doesnt even in the slightest mean the content is broken.

    In-fact 1-2 hrs should be simply easier with easier to solo and better introductions to let people warm up to it better.
    it's an MMO we've known the basic concept of what Eureka was for months we knew it was an open world-ish with an independant levelling systems if you've been following it at all you would know this and wouldnt be complaining and it's an MMO it's meant to be played cooperatively they're not to make purely solo play more rewarding than group play, they're incentivising people to work together hence why every quest doesnt have markers and FORCES you to ask other people.
    (8)
    Last edited by Crescents; 03-23-2018 at 06:03 PM.

  5. #35
    Player
    AlphaSonic's Avatar
    Join Date
    Jan 2015
    Posts
    516
    Character
    Shaartis Laggal
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Crescents View Post
    This diadem requires too much time in one sitting, the other relics did not have this issue. Yeah actually they did, umbrite and unidentifieds when they were new in heavensward took MUCH longer than Eureka does, people had weapons in two days for tose steps they didnt for much, much longer also the fact that you did a relic in XI is kinda irrelevant.
    What? You could farm poetics, seals, tomestone, beast tribes... Farming unidentified was slow, but one time in the same place? That's fake news. You could even do PvP to farm unidentified, you could do everything you wanted to farm unidentified.
    (3)

  6. #36
    Player
    Crescents's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    160
    Character
    Kana Hisashi
    World
    Excalibur
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by AlphaSonic View Post
    What? You could farm poetics, seals, tomestone, beast tribes... Farming unidentified was slow, but one time in the same place?
    Sorry had to finish laughing before I respond to this im not even sure if its a troll post or not, did you actually call something fake news...? I mean really?

    I was referring to the ARF grind for poetics which was the most effective method which was what MOST of us did, myself included sure there were dailies (which ive already suggested they add in eureka if you had even read my posts in their entirety) but yes you could get them through lots of methods but for most people it was either waiting MONTHS on unids for them to come from your daily beast tribes, roulettes etc or you were spamming one piece of content over and over and over and over again which was again my point.
    (7)

  7. #37
    Player
    Vivi_Bushido's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Bard Lv 80
    Quote Originally Posted by AlphaSonic View Post
    What? You could farm poetics, seals, tomestone, beast tribes... Farming unidentified was slow, but one time in the same place? That's fake news. You could even do PvP to farm unidentified, you could do everything you wanted to farm unidentified.
    Sure you could. On old outdated content you have already seen and done before hundreds of times in an effortless attempt to keep old content from dying. Eureka is at least on a new map. Sure, it's still FATEs but at least the FATEs are new stuff, even with mechanics I might add. Sure beats running the same outdated content one million times for poe because the internet wizards say this one specific activity is the faster than all the rest. Eureka also adds more rewards than just the relic, and offers the easiest method for completing all the relics in a single stage. It already offers far more verity than both previous relics ever did.
    (3)

  8. #38
    Player
    Luciano_Bozzelli's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    242
    Character
    Luciano Bozzelli
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Zeonx View Post
    not a impressions thread, I am basically flat out saying its not fit for release.

    Sorry that's just how I see it.
    Man I was level 20 4 days of grinding, you guys are a bunch of whiners....
    (8)

  9. #39
    Player ShadowHunterrX's Avatar
    Join Date
    Aug 2013
    Posts
    208
    Character
    Mivau Lawantal
    World
    Moogle
    Main Class
    Pugilist Lv 70
    Level wont say much about the person and that is what i notice yesterday so if i am leader will just anyone that shout lfg. But some people...

    Did it twice yesterday.
    1. Helped a lv 17 who was trying to get her quest but died. Me and the another RDM were on the way to raise. Raised her and back to the train were White Rider NM popped. Problem she died twice because agro 2-3 mobs. Ow ok can happen raise again and walks right back into the mobs and dies. I asked : What are you doing....? No answer and we missed the NM because of it. O well too bad on to the next another nm and.... the person leaves... WTF.

    2. Helping a lv 13 person. But got every mob argo so I sleep them, no biggy. Too bad he wakes them up again and dies. Ok raise again and let's jump down. Person takes 1-2 min to jump down and got agro while jumping... both died and no raise. For the first time in 4 years FFXIV I ragequite.

    I have seen lv 3 better avoid stuff then the 2 in my story above.
    (0)
    Last edited by ShadowHunterrX; 03-23-2018 at 06:35 PM.

  10. #40
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Crescents View Post
    Surely you can say how it's unhepful to simple say, it's so broken without any reasonable alternatives then?

    Unfortunately party finder has become 11+ when I try to use it. We have a duty system for other instanced items, I'd love them to apply it to Eureka. Sure if you're looking form your own party im sure theres people that need exactly what you do instance PF would be helpful but Eureka is far from broken without it which is what the OP is implying. I agree the magia board needs to be reworked or totally removed and im sorry but at level 17+ I was in parties and formed parties that were taking lvl 4 and under players so its not my experience they are abandoned.
    Alternatives would be nice, but what the OP did was give examples of why they felt it was broken, which is useful. The perspective of someone dropping into the content and what they felt and their point of view is a valuable resource for someone planning content changes or even future content. Sure we can "educate" them on the best way to do it or the proper way to do it, but telling them their experience was invalid and they're foolish helps very little.
    The content is 2 weeks old, the "zerg" is still spanning a decent amount of levels and there will always be a few charitable people in a group trying out new content. Future populations will tend to be far more spread apart level wise and likely limited to people doing the relic grind only, I hope people are there to help, but it will depend on them being charitable for charities sake, something I will not bet money on. This is something I really hope I'm wrong about.

    Quote Originally Posted by Crescents View Post
    Yes every relic is, but every relic wasn't a constant 3 hour streak of doing my rotation or standing around being useless while others did work. I would say this is the fault of the way the playerbase chooses to be and without ridiculous incentives we won't see any change, and I would say compared to other relics this is a breath of fresh air, it's sociable and its not another tome/light grind until you cry sure this is boring and every relic was but you're right it doesnt have to be but as it stands Eureka is a giant leap forward and with feedback hopefully it can be something people enjoy.
    You can bet money that players will always, ALWAYS find the easiest way to do content and then the majority will only do that until the content is spent or changed (see "loot cave" from destiny) . Expecting them not to is setting your system up for failure. Feedback like what we don't enjoy and what we think doesn't work. I don't think incentives are the ONLY way to encourage people to assist underlevels but it's probably the easiest to add and path of least resistance has been the norm. Can you honestly say If I ran an alt and asked people to party up and do the mob chain and only invite people near our level as the content seems to intend.. I'd not be looking a very long while?
    (8)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

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