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  1. #11
    Player
    Rokke's Avatar
    Join Date
    Dec 2015
    Posts
    1,624
    Character
    Novia Marius
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Did they ever officially reply to glaring negative feedback of Diadem 2 while it was still relevant (past downplaying the impact of the weapons drops)? I wouldn't expect anything until they are ready to rollout changes.
    (3)

  2. #12
    Player
    Squintina's Avatar
    Join Date
    Oct 2014
    Posts
    1,054
    Character
    Squintina Nightgard
    World
    Faerie
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Soupa View Post
    Y’all need to stop complaining on the forums and actually play the content, numerous people are changing their opinions on eureka as they go through it.
    Another converted player. HATED IT TO THE CORE day 1. Having fun with it now and as long as they update it, I think it'll last.

    Quote Originally Posted by Vstarstruck View Post
    How meany posts do I need to read "oh it is fun with friends" to get the only reason this has any kind of suess is just on the fact there is something to do with friends, you can achieve that with anything. The work put into Eureka and seeing the effect it had on the game in 4.0 + does not measure up to the result. I think people are forgetting how much we lost for this no content place
    And yes Eureka is "fun with friends" and friends can make everything better, but it's not just because of that.
    It's also because it IS nice to have content where I don't just do that to get the boredom away (like MSQ roulette), I feel like I have to in order to play it well.

    For people who aren't afk-ers, who actually push their groups to the limit (like oh...taking on 5-10 bears at a time while still being under their level), this can honestly feel even more intensive than savage and coordination between party members can become genuinely important, with tanks that actually feel like they have to be in tank stance, and healers that actually feel like they have to heal all the time or their group will wipe, and there isn't much other content in this game that can provide that except for doing massive highlevel mob pulls in Eureka.

    I can't speak for everyone of course.

    But I can say that not all people who are using voice chat with friends are doing so to get the boredom to go away, some of us are doing it because it feels well suited to playing the instance in an intensive manner - no different than how many people use VC in Savage.

    I also think a lot of people understimate how much background work (things not very noticeable) must have been developed.
    Nowhere else in the game can people switch parties in an instance. Nowhere else are there mobs based on weather or time. Nowhere else are fates spawned based on mobs being killed. These might seem trivial, but they all take development time, and those are the things that have been found (might be more).

    Quote Originally Posted by Vstarstruck View Post
    With all the feedback, with all the threads, this is all we get? We get no dialog or spoken to? I am sure I am not the only one that feels ignored with the the big bomb Eureka turned out to be. I still do not understand why we got stripped and so little content from 4.0 + just for this to be delayed and delayed to get nothing. Eureka is no content to me, it might as well not exist.
    I also think the response is just fine. They can't after 3 days mention more specific things as they need to review all the feedback, see what fits the direction they're going with, do man-hour estimates, etc... The most a community team member (or even a dev) would be able to say about anything that would be more significant than just changing loot tables is "We are reviewing other feedback for further updates in the future" - and that's hardly necessary. Surely it's obvious that if they read enough feedback to know people don't like the loot box sparklers/untradable rewards, then they've also seen all the other feedback and are thinking of ways to make the community happy.
    (17)
    Last edited by Squintina; 03-17-2018 at 02:20 AM.
    Squintina's Comprehensive Controller Guide:
    akhmorning.com/resources/controller-guide/

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  3. #13
    Player
    Kaonis's Avatar
    Join Date
    Apr 2012
    Posts
    297
    Character
    Vayne Kaonis
    World
    Adamantoise
    Main Class
    Armorer Lv 70
    I wasn't expecting much of a reply this soon, but to not even get a "We acknowledge people are upset with the content, we're working on forwarding this information to the devs" is disheartening to say the least. So now I'm left wondering if our voices on our displeasure of this content is being heard of they seriously think excess fireworks was the issue.

    Quote Originally Posted by Nerfworthy View Post
    Just give it a chance, guys.
    Many of us did, and it's bad every time we do it. But any amount of "giving it a chance" isn't needed. It's exactly what it is, grinding trash mobs to pop the hunt style mob to zerg down for the good rewards. It's everything wrong with Diadem except with an additional pointless level grind tacked on top.
    (14)

  4. #14
    Player
    Soupa's Avatar
    Join Date
    Oct 2015
    Posts
    261
    Character
    Soupa Eptco
    World
    Coeurl
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Kaonis View Post
    Many of us did, and it's bad every time we do it. But any amount of "giving it a chance" isn't needed. It's exactly what it is, grinding trash mobs to pop the hunt style mob to zerg down for the good rewards. It's everything wrong with Diadem except with an additional pointless level grind tacked on top.
    >Is asked to give a chance
    >Dismisses it immediately
    Ok
    (10)

  5. #15
    Player
    Kaonis's Avatar
    Join Date
    Apr 2012
    Posts
    297
    Character
    Vayne Kaonis
    World
    Adamantoise
    Main Class
    Armorer Lv 70
    Quote Originally Posted by Soupa View Post
    >Is asked to give a chance
    >Dismisses it immediately
    Ok
    The first sentence of my reply was literally about how many of us did give it a chance. The second sentence was about how we wouldn't even need to give that much of a courtesy because it was literally the thing people said they didn't want it to be.
    (12)

  6. #16
    Player
    Joe777's Avatar
    Join Date
    Dec 2016
    Location
    Kugane
    Posts
    673
    Character
    Joe Ultima
    World
    Coeurl
    Main Class
    Rogue Lv 70
    You have to take into account the ratio of people that enjoy Eureka and people that don't enjoy Eureka, as well as how that ratio holds up to all the other content in the game when it was new/fresh. Do you honestly expect SE to just remove Eureka because some people don't enjoy it and put something else in its place? Even if they did that it would not happen right away, in fact probably not even for months.

    That said, it is nice what reply we actually got. It's honestly something at least I didn't expect.
    (3)
    Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.

  7. #17
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Squintina View Post
    I also think the response is just fine. They can't after 3 days mention more specific things as they need to review all the feedback, see what fits the direction they're going with, do man-hour estimates, etc... The most a community team member (or even a dev) would be able to say about anything that would be more significantthan just changing loot tables is "We are reviewing other feedback for further updates in the future" - and that's hardly necessary. Surely it's obvious that if they read enough feedback to know people don't like the loot box sparklers/untradable rewards, then they've also seen all the other feedback and are thinking of ways to make the community happy.
    With their track record with anything in this game, no it is not obvious. We are not listened to.
    Diadem 1.0
    Diadem 2.0
    Diadem 3.0
    The same methods, the same mistakes.
    https://riversofeden1.files.wordpres..._quote_960.jpg

    I guess you missed the post that spoke on the lack of interaction with the PvP issues and the PvP forum for one of the comments to putting everything in one thread. Because that is proof that method to these forum also does not work in being heard.
    Quote Originally Posted by Isala View Post
    It's easy to say "Consolidate your feedback.", but we've been doing that for years in the PvP forum, and get an SE post once every 6 months if we're lucky.
    I am not asking for Rome in a day, I am not asking to give us more changes, I am asking for MORE COMMUNICATION and INTERACTION, like them actually talking to us, not a copy/paste post that is posted somewhere in each language. I am also confused why that post was not posted in that one positive feedback thread where they spoke about lockboxes more (I even commented on lock box issues) So when you see a post out of context like that, it really makes me question how much they listen and and communicate with us.

    Quote Originally Posted by Joe777 View Post
    You have to take into account the ratio of people that enjoy Eureka and people that don't enjoy Eureka, as well as how that ratio holds up to all the other content in the game when it was new/fresh. Do you honestly expect SE to just remove Eureka because some people don't enjoy it and put something else in its place? Even if they did that it would not happen right away, in fact probably not even for months.

    That said, it is nice what reply we actually got. It's honestly something at least I didn't expect.
    It is not a nice reply though, why do you accept that? just because it is rare to get a reply? it shouldn't be like that. You also need to remember we lost a lot of content for 4.0 + to get this released, so the fact we got so little.. for that..?
    (10)
    Last edited by Vstarstruck; 03-17-2018 at 05:00 AM.

  8. #18
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Acting on first impressions is never a good thing however, If I were to give my first impression of xenoblade chronicles 2 I would say it's a boring and terrible game with uninteresting characters especially since I have a bias against the style they went with it, however I went on and the game was much better.
    Frankly they responded quickly to a pretty glaring problem, because since ppl can change opinion on how to tackle the content and all, the lockboxes sucked really bad and imho I expected it because potd lockboxes sucked too, there was nearly nothing really interesting in there and the only thing that they had could be obtained somewhere else
    (1)

  9. #19
    Player
    Mahrze's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    796
    Character
    Mahrze Crossner
    World
    Jenova
    Main Class
    Monk Lv 80
    Quote Originally Posted by Vstarstruck View Post
    The same methods, the same mistakes.
    https://riversofeden1.files.wordpres..._quote_960.jpg
    You lost me here. Not by him, not how insanity is defined. Please don't use it if you want to explain something. It's worse than beating a dead horse.
    (8)
    If you say so.

  10. #20
    Player
    Aerlana's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,288
    Character
    Lahna Orora
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Nerfworthy View Post
    I'd like to raise my hand as a person who didn't like eureka day 1, but the more I played it the more I began to enjoy it. I'm having a blast now, and can't wait to go in with my FC mates every evening. Just give it a chance, guys.
    why wait the evening with FC mate if the content is so fun so? ...

    This is the amtter, most of "eureka is a good thing" i heared/read was bind to "because i play with my friends and speaks with them on vocal"
    if the cotnent is fun, you dont need them to enjoy it...

    What people ask are a content that is fun, itself, without friends, (and so even more fun with friends) any content is fun with friends, even spamming sastasha normal mode. But not all content are fun without friend... those are best content


    And there isnt a need for them to fix eureka now, what we would like is more communication. more than "we did adjust lootbox, because, we did read you" ...
    (19)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.
    Quote Originally Posted by GILDREIN View Post
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: [...]these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

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