I don't like WOW & western RPGs.I'm not sure how accurate it is to say they were fired. Maybe some of them were sort of getting pushed aside from the roles they had been doing and it made leaving the best option for their lives. Fortunately Matsuno was brought back freelance to help with the Ivalician raids in XIV.
I do miss the times when Sakaguchi was steering the FF ship because they were blazing a path in those days, very aggressive, not afraid of taking risks, innovating and making emotional and beautiful games.
I guess with how huge the company is now and the insane budgets of modern games, they just aren't able to take such big risks on exploring niches so XV was somewhat modelled after successful Western action-adventure games and XIV took many ideas from WoW.
I think SE had invested too much on the CG movies & graphics, & ignored the gameplay.
Playing XV is like watching a movie, it feels cool for the first few hours....then what?
They should learn something from Nintendo.
Last edited by ShanXiv; 03-12-2018 at 08:21 AM.
Odd... the narrative was the weakest part of 15 imo.
That said, I hated the magic system... basically feels like throwing grenades
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