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  1. #111
    Player
    zuzu-bq's Avatar
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    May 2015
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    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Aviars View Post
    Also notice how no one complains about the trophy being only for one person? It seems most people are not against there being rare rewards, it's more of a problem that SE is releasing something that they want and can't get. Just shows that it is all about them them them and only them
    Well to be honest, this was a highly requested mount since SB launched so I get why people are mad. I'm with you though, complaints are inconsistent that why I been trying to gather toughts instead of complaining. Pinpointing the issues within the rewards system and SE's decision on what goes where in it. I wish SE itself was consistent though, if Ultimate's most important reward is the Title why it isn't the same for PvP? Alas the trophies are atrocious, I wish SE at least cared on modeling them so season winners could build a pretty trophy wall. But I guess properly modeling cool stuff do cost resources so that's a more complicated issue.

    I'm with you though, people just don't know what to complain about. They just want the shiny without trying to get into PvP first before complaining. Which lead of people talking about the most superficial stuff instead of the actual issues within the rewards.
    (0)

  2. #112
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    Well this really shows 2 things imo.

    1. PvP really failed. Immensely. It seems the only way SE can attract attention to it is by putting items the community wants in it (gorilla from Rival Wings, Garo items etc etc.). If PvP doesn't get any item rewards for a while, the mode loses all of it's appeal.
    2. Players really don't want to work hard for anything and love a good whining. This is the Neo Exdeath not being in normal mode thing all over again.

    If SE would listen to it's players, they'd realise PvP support is a waste of their limited ressources. For it being so talked about when the "revamp" was in the works really flopped. Oh well, they made their bed, they'll lay in it.
    (3)

  3. #113
    Player
    Bourne_Endeavor's Avatar
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    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by zuzu-bq View Post
    Please people, stop doing this comparison. Savage mounts can be obtained at any time.
    That's my whole point. Why should PvP mounts be exclusive when Savage mounts aren't?
    (12)

  4. #114
    Player
    Aviars's Avatar
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    Dec 2015
    Posts
    524
    Character
    Aviars Lightsworn
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by AxlStream View Post
    If SE would listen to it's players
    You'd see pretty much everything become obtainable from the mogstation or gold saucer as half the threads asking SE for something are like this. The majority don't want to work hard for anything.

    Quote Originally Posted by Bourne_Endeavor View Post
    That's my whole point. Why should PvP mounts be exclusive when Savage mounts aren't?
    Good argument to make savage mounts exclusive, or at the very least force a ilvl sync

    And I should also ask why should the 1.0 gobbue and 1.0 chocobo be exclusive? It isn't fair?!
    (0)
    Last edited by Aviars; 03-11-2018 at 09:36 AM.

  5. #115
    Player
    Levy9's Avatar
    Join Date
    Nov 2015
    Posts
    114
    Character
    Papaneja Zazaneja
    World
    Famfrit
    Main Class
    Machinist Lv 73
    Quote Originally Posted by Bourne_Endeavor View Post
    See, I might agree if this applied to other content. Savage mounts aren't exclusive, and become easier the longer you wait. Basically, they do this not to reward PvPers but to desperately beg people to play PvP.
    Should the unique trophy reward for the number 1 player at the end of the season be given away to everyone at a later date? It's an exclusive item, so it should be in violation of your rule. Or perhaps rewards take on a different connotation within the context of an actual competition? As a compromise, I wouldn't mind if they gave out reskinned versions of the top 100 rewards at a later date in exchange for a decent sum of wolf collars.

    I think that the top 100 see their prize as a trophy of sorts rather than just a typical reward that doesn't involve competition. At least the original colors should stay exclusive to those who actually earned them as a trophy for the competitive season. Otherwise, you may as well give the number 1 trophy away as well. That's ultimately what the top 100 rewards are - trophies. The exclusivity of the item proves season placement. It's just that in a videogame, you get to be a lot more creative with how you design a trophy.
    (2)

  6. #116
    Player
    Bourne_Endeavor's Avatar
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    Sep 2015
    Location
    Ul'Dah
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    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Aviars View Post
    You'd see pretty much everything become obtainable from the mogstation or gold saucer as half the threads asking SE for something are like this. The majority don't want to work hard for anything.

    Good argument to make savage mounts exclusive, or at the very least force a ilvl sync

    And I should also ask why should the 1.0 gobbue and 1.0 chocobo be exclusive? It isn't fair?!
    Quote Originally Posted by Levy9 View Post
    Should the unique trophy reward for the number 1 player at the end of the season be given away to everyone at a later date? It's an exclusive item, so it should be in violation of your rule. Or perhaps rewards take on a different connotation within the context of an actual competition? As a compromise, I wouldn't mind if they gave out reskinned versions of the top 100 rewards at a later date in exchange for a decent sum of wolf collars.
    Both of these are false equivalents. 1.0 Gobbue and Chocobo required you to play an entirely different game; denoting a unique circumstance. As the trophy, it's essentially a title more comparable with Ultimate. Mounts, on the other hand, have been ubiquitous as a collectors item. No other forms of content render them exclusive. They even stopped exclusive minions from SE store purchases after numerous complaints. If I recall correctly, the reason they gave for no Ultimate mounts or minion was it not being fair to more casual players. Why isn't that extended to PvP then? I have no doubt plenty of active PvPers see the mount as a trophy of sorts. I'm arguing more against the lack of consistency because how are Savage mounts any different? Why can't raiders get a Bahamut mount for completing Ultimate? It'd serve the exact same function.

    So in that sense, Aviars. Yes, the mounts from Savage should be gated behind ilvl if they're going to continue this system for Feast. Alas, they won't because like I said, this has absolutely nothing to do with rewarding PvPer and simply SE looking for ways to get people into PvP. It's no coincidence this is now the second requested mount from PvE (Hellhound being the first) that got locked behind a Feast tournament.

    Quote Originally Posted by Levy9 View Post
    The exclusivity of the item proves season placement. It's just that in a videogame, you get to be a lot more creative with how you design a trophy.
    Why not create a Top 100 Trophy or a equivalent title ala Ultimate? Once again, it's a lack of consistency and shows they just want to bribe more people into Feast.
    (5)
    Last edited by Bourne_Endeavor; 03-11-2018 at 10:57 AM.

  7. #117
    Player
    Johaandr's Avatar
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    Nov 2015
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    Ul'Dah
    Posts
    642
    Character
    Bell Jee
    World
    Phantom
    Main Class
    Scholar Lv 90
    Keep in mind PvP is distinct from savage content aka pve.
    I honserly dont mind the mount is given out to to top 100.
    I mean gg for pvp enthusiast.^^
    (1)

  8. #118
    Player
    Aviars's Avatar
    Join Date
    Dec 2015
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    524
    Character
    Aviars Lightsworn
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    Both of these are false equivalents.
    Funny, why are you equating PVE with PVP then? They are two separate and entirely different things after all with their own set of currency, progression and rewards!
    (1)

  9. #119
    Player
    zuzu-bq's Avatar
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    May 2015
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    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    What me and Bourne been questioning though is just how poorly the rewards are handled.
    (1)

  10. #120
    Player
    Bourne_Endeavor's Avatar
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    Sep 2015
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    Ul'Dah
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    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Aviars View Post
    Funny, why are you equating PVE with PVP then? They are two separate and entirely different things after all with their own set of currency, progression and rewards!
    Because only one offers wholly exclusive mounts whereas the other allows people to farm them a year later with little effort. PvP is still apart of FFXIV. I am not equating it to PvE in terms of gameplay but on their respective reward structure. In fact, let's look at Lord of Verminion. Despite being a PvP inspired attraction the minion rewards aren't exclusive. Two years later and I can still go and obtain them, though good luck finding enough people to play it. These exclusive mounts aim to hopefully bribe people to play Feast. If they truly aimed to offer rewards based on your skill, they would have Top 100 Trophies, titles and/or an in-game Leadership board that highlights your name and the season you reached top 100 in.

    Put simply, if even Ultimate doesn't get a mount or minion. Why should Feast?
    (6)

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