Quote Originally Posted by Wintersandman View Post
This is where Job Crystals can come in.
Still doesn't solve the weapon issue, you have 2 jobs using the same weapons, so either one has to change or they both utilize the weapon, crystals aside that's a lot of work to keep balanced and then you add in crystals and it's twice the amount of work and not worth the effort. They can just add in 2 new jobs per expansion and have them be unique and that's already hard enough to keep the skills unique.

Could you imagine trying to add say even just 4 new split path jobs? You would have to balance them, make it so they can utilize the weapon of the base class or add in 4 sets of new weapons, soul crystals, allow them to use all the gear for that role. That's so much work and if they did that for all the classes in the game? Then of course if you did that for the classes, how would you do so for the classless jobs in the game?