Quote Originally Posted by Alacran View Post
I have the unpopular opinion that Samurai should have been a Tank. DPS roles had been bloated before StormBlood, adding only DPS was certain cause issues. Look at that... Samurai was designed with no utility, thematically contrived (we already had Monk and Ninja as our far eastern flavor melee DPS jobs), and now reports that it's underwhelming it needs to "fixed" with additional changes to make it viable when it's design hinged on big crit, pose tropes...
I agree with your unpopular opinion :X I think SAM would've been so much cooler as a tank, and more in demand as well. But alas. Hopefully we get tank+healer in 5.0 to balance things out a bit.